English The Current CS2D Map Editor System

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13.01.17 06:21:21 pm
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Bowlinghead
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I want hotkeys if there arent any. Hotkeys are a big livesaver.

Maybe some television or camera? Like in Hammer (If you would implement source sdk features that would be kinda funny) where you have a camera entity with flags like how big big is the spectate angle is, etc. Then you have a special texture that is the screen.

Or like a bullet screen wall - 2 walls which simulate the shots so if you shoot on the first wall, the second wall will have a bullet flying out of it with the same angle and bullet type etc vice versa.

On this way, you could make a competitve teleportal. Because you can see the screen behind the teleporter and shoot it to hurt them.
That is my most missed feature
IMG:https://img3.picload.org/image/rogwwlwp/cs2d2dteleportals.png
hat Windows aus einer VM installiert
27.01.17 07:20:33 am
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ayyItsAPepe
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id rather say the one thing cs 2d's map editor is lacking, is a proper way to animate objects, such as moving dynamic walls and images, like a script where you have to create a pathway and insert an ammount of time for it to get from A to B.

but thats just me. i dont find the current sound system bad at all.
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