Forum

> > CS2D > General > Smoke Grenade Bug Fix?
Forums overviewCS2D overviewGeneral overviewLog in to reply

English Smoke Grenade Bug Fix?

4 replies
To the start Previous 1 Next To the start

old closed Smoke Grenade Bug Fix?

Wild Kill
User Off Offline

Quote
I saw an a earlier thread that you said you fixed the Smoke Grenade bug, DC. I just wanted to point out that the noise is gone but there is still the cheap tactic of creating a huge fog to hide in.

Screenshot (created 10 minutes ago):

http://s131.photobucket.com/albums/p308/MrSaturn2000/?action=view&current=CounterStrike2DBigSmokeBomb.jpg

The "lol????" said by "Peter" Is an obviouse sign that he can see the huge smoke mess.

Anyway, Is it possible to make it so throwing about 5 grenades makes it seem like you only threw one in the next update? Thank-you!

- Wild Kill ∗

old Re: Smoke Grenade Bug Fix?

xiao
User Off Offline

Quote
peter should of said wth? but anyways it will be fixed later..
Yea! Dc fix it it lags the server a little...

old Re: Smoke Grenade Bug Fix?

DC
Admin Off Offline

Quote
is that caused by
1 - one or two grenades (bug) or
2 - did you just throw a lot of grens on the same spot?

In the second case it is no bug and will not be fixed. if you throw 5 grens you get the smoke of 5 grens. thats the way it has to be

furthermore I want to say that the last update has just been released due to the usgn problems. Its not intended to put a lot of work into the current version of cs2d. you should not expect updates in the next time.
edited 1×, last 25.01.07 03:21:19 pm

old Re: Smoke Grenade Bug Fix?

dr 1337
User Off Offline

Quote
Yea its cheap, but its perfectly legal. Just dont stray into the fog, scan it before you enter ;). Or get the NVG's theyre not too expensive...
To the start Previous 1 Next To the start
Log in to replyGeneral overviewCS2D overviewForums overview