English Counter-Strike 2D 1.0.0.1

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23.11.15 09:07:47 pm
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Vladimir Putin
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I always wanted custom GUIs possible with Lua, but I guess it's too late for that.
24.11.15 06:45:48 am
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omg
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user Andrez has written:
Hm quick playing is not working well, for example

I have my PCS public sv right now, with 9 players, in a map de_ etc, quick playing was working ok, but now BR svs have the Q too, so instead of making me go to the PCS USA sv, it brings me to an EMPTY Awp grey server just because it has a Q and better ping, wtf?


Add some filters or idk, also remember that it's an only AWP map, with factordamage modified(1hit to kill)

this. the number of players should factor more heavily than latency up to a point. the standard gameplay is still enjoyable even with 200-300 latency since its supposed to be more of a casual game anyway.

and that one BR server with awp grey is definitely not a "standard" gameplay server Xd. theres no objective, its just a deathmatch with 1shot awps.
will code for food
24.11.15 09:42:29 am
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Communism
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user Vladimir Putin has written:
I always wanted custom GUIs possible with Lua, but I guess it's too late for that.

We can still hope!!!
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV
24.11.15 11:00:27 am
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SQ
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10 players online? You killed it, DC.

IMG:http://s2.postimg.org/6p76a32l5/png.png
24.11.15 11:06:10 am
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Yates
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Needs actual shotgun reloading and then you've fixed it.

• Edit: I'm not joking actually. This would change the game in such a way that the shotgun would be chosen more on standard rounds instead of the m4 or ak. With a new reload feature for the shotgun it would become a reliable weapon which when out of ammo, a few milliseconds of reload time could get you that one bullet to kill your enemy.

I would love to play any game with the shotgun if it had this.
24.11.15 04:36:49 pm
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Goo
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@user Yates: I think you can make it with lua but I would love that too!
24.11.15 04:58:01 pm
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Yates
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@user Goo: You can do almost anything with Lua! Of course. But something like this would have to be added into the core functionality of the game for it to work correctly and look nice.
24.11.15 05:19:40 pm
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TheBosS_
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user DC has written:
CHANGED All clients can now see the U.S.G.N. IDs of all other clients

I think that this feature should be optional for the server owner.
edited 1×, last 24.11.15 05:40:04 pm
24.11.15 08:59:00 pm
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francis007
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I very agree with BosS!
25.11.15 02:24:22 am
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mrc
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user Andrez has written:
Hm quick playing is not working well, for example

I have my PCS public sv right now, with 9 players, in a map de_ etc, quick playing was working ok, but now BR svs have the Q too, so instead of making me go to the PCS USA sv, it brings me to an EMPTY Awp grey server just because it has a Q and better ping, wtf?


Add some filters or idk, also remember that it's an only AWP map, with factordamage modified(1hit to kill)

PCS servers blocks a lot of weapons (Aug, SG552, Scout, AWP, G3SG1, SG550), this is against the original gameplay. If AWP servers are "wrong", PCS are also. Anyway, @user DC: must be more specific about this.
CS2D Global Community @ www.discord.gg/gvbtd6j
25.11.15 02:30:14 am
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Andrez
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@user mrc:

Mrc, it was a complaint to Quick Play, not to your server.

The complaint was that: even if PCS pub sv had 9 players(but 160 ping), quick play sent me always to Awp grey server with 0 players because of 65 ping.
∗ PCS ADMIN CS2D.NET - Clan: Storm . Cs2d competitive videos:Andréz
27.11.15 09:46:29 am
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lennon
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if it is to attract more players back to the game
The game of year - CS2D
27.11.15 04:41:53 pm
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Inflexion
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lemmon, cs2d is dieing, players just get to play Halo..

cs2d doesnt have the epic shaders and physics to match a professional game.
/picias
27.11.15 08:12:49 pm
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DC
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Yes, AWP servers should NOT use quick play obviously. If the responsible persons read that: Please disable quick play for such servers.

Quick play is only intended for servers which run the standard game mode with actual standard game play which is having two teams with the standard weapon set fighting against each others and it should be on "standard" maps which only include de_ and cs_ maps (well and as_ but nobody wants to play that anyway).
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
27.11.15 08:15:49 pm
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Inflexion
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@DC, Now. Let's do a quick run, Blacklist those brazilian awp grey servers.
/picias
30.11.15 11:25:23 pm
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Untitled
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quick play cool af
01.12.15 12:07:12 pm
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2LiveLegend1
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(3000) wait time still not fixed
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01.12.15 12:29:35 pm
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SQ
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03.12.15 05:27:25 pm
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Avo
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I like this quickplay-feature. Good to see this game not in beta version anymore! √
10.12.15 06:37:25 pm
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Stinger
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user DC has written:
CHANGED All clients can now see the U.S.G.N. IDs of all other clients


No please!!
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