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old Map detail ideas?

Random guy
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Hey, I'm making this map for around 5 months, though I didn't do anything with it for 3 months, because i'm lazy. But anyway, so recently I decided to finish this map, but I'm kinda stuck.
Here, I show you mapexport first:

http://i.imgur.com/KF4W4QN.jpg

I feel like the map is empty at places so if you know any little detail I could add that would be awesome, because I ran out of ideas.
Oh and also you can leave suggestions if you think the map has too many long line of sights, what you think about it...stuff like that.
Thanks.

old Re: Map detail ideas?

Talented Doge
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make a sewer or basement for example...
I would like to see an elevator too, because I'm currently trying to make an elevator in CS2D but stuck.

old Re: Map detail ideas?

XoOt
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some carsprites doesnt fit to the map's theme.
The pseudoshadows of the inner left mountain need fixing.
Some parts of the layout need adjustments to improve the tactical gameplay.
The jetsprite uses a different saturation etc. Than the whole tileset so it looks like a plasticplane.
Crop the whole map to remove those empty places on the outer part.

old Re: Map detail ideas?

Random guy
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Thanks for the suggestions, both of you.
@user Talented Doge: The sewer might not be a bad idea to implement, thanks for the suggestion.

@user XoOt:
Assuming you're talking about the police cars and the one car at the doom at the down side of the map, The police cars there (at least in my opinion) makes sense because of the arriving "Commando" team that need to rescue the hostages, the other car at the doom, well I know it doesn't fit the whole map's style, but that's just my way of mapping. (Putting random things/easter eggs on the outside of the map.)
The mountain indeed needs a fix, it looks shit. This is my first time using these "fake shadows".
I will see what I can do with the layout:)
The Jetsprite..as I said, part of my mapping style. You can't really see it anyway nor it will do anything.
Thanks for all your suggestions anyway, helped me a bunch.

EDIT:
So I made a sewer (more like an underground place tbh) as said by @user Talented Doge and got a really good idea to make it "special". Here is a video I quickly made to show you what's so new about it:

https://www.youtube.com/watch?v=kSIaBxiRCeg

Other suggestion:
I completely removed the mountain shadows (at least for now)
Since I made this sewer, I don't need to crop the map.:)
GG,
the only thing i still need is some things on the streets. It's too empty. I thought about flying newspapers, buuuuut it's really freaking hard to make.
edited 1×, last 10.03.15 08:27:09 pm

old Re: Map detail ideas?

Pagyra
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nope as i can see you use images with different style, some of it in "photorealistic" style as is my... i can give you some images and some ideas for your map - if you need it then write me in Skype
edited 1×, last 10.03.15 09:35:02 pm
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