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old Re: CS2DServices - Free CS2D Host with Website

Skyppy
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user Yates has written
user Marcell has written
• 1-6 Players

cs2d cmd sv_maxplayers 32 lol. You probably don't know how to stop it so best not limit it.

Same goes for sub-domains, MySQL Databases and so forth.

Also if your website is not online how will people start their server? Makes no sense to open a thread now.


Yes i say it in rcon and have 32 players. Good idea lol.

old Re: CS2DServices - Free CS2D Host with Website

SD
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You guys are a bit disinformed here. Yeah, Oxy2D files are all lost. I'm planning to make a completely new and cool CS2D hosting, so sooner or later Oxy2D will be back. The thing is that I'm very busy these days and have no time for the web-site.
edited 2×, last 20.09.14 03:41:10 am

old Re: CS2DServices - Free CS2D Host with Website

Torque
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user Yates has written
Using PuTTy would not allow a 24/7 server. Also it's quite unsafe if not configured correctly.

But yes, the player check would go via a PHP script, you could use a cron job to run a script on a page every 5 minutes to get server details and check the max player limit with that saved in the database to see if the online server has been changed. Then you run an exec command and kill the process ID to shut down the server.


Couldn't you just put a lua in autorun that hooks rcon usage and disallows certain settings? If you set the rights correctly the user can't remove or edit it.

old Re: CS2DServices - Free CS2D Host with Website

oxytamine
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@user Torque:
Then one just "overhooks" these. It's always interesting to think of user as someone truly advanced and think over multiple "what if". It's not so easy to "set the things correctly". Continuous improvements involve many bulletproof algorithms which validate everything from user input - because user input is never to be trusted. Server settings also fit the same scheme. Getting server details as user Yates described is awful performance-wise. More over - it relies on 3rd party which is even worse. Actual solution would be talking to local server and decode its response instead. One can also parse logs, but that's not a good idea performance-wise.

old Re: CS2DServices - Free CS2D Host with Website

Torque
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hmm right. Overhook means you place your own hook with higher priority right? Is there no maximum priority, so you'd know your hook would always be executed first?

Also you could just forbid your clients to set the limit higher and close their server if they don't listen ^^. That's what I'd do probably
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