English All NPC dead = trigger

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07.11.13 03:18:11 pm
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mosta
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Ok i saw jaso and his thread.But i want to ask something and i dont know is it needed a scirpt or it can be made inside the editor.Ok lets say i spawn 50 zombies(NPC) and i want to make when all 50 NPC are dead a door is open.Like they are all dead and they trigger something.Please help!
07.11.13 03:55:19 pm
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Rainoth
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you could make one zombie 3 or 4 times stronger and killing him will do the thing you want. Like on that zombie you just write what you want to trigger. Unless you spawn zombies with a script.
07.11.13 04:12:14 pm
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Devil-Thanh
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yes it's posible in map editor. it's a map trick. It's use explosion on beakable tile. when 1 zombie is killed it trigger to explosion near the breakable tile and hurt it. when breakable is down, it's trigger to something you want
07.11.13 04:32:10 pm
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Rainoth
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@user Devil-Thanh: Or he could just trigger it when he kills a zombie. No need for a work around.
09.11.13 04:07:11 pm
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mosta
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Yeah i tried that one with the explosion.And it works flawlesly!
09.11.13 05:39:48 pm
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71
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Well, trick is really hard ( I don't actually know how to do it x3 ) I think that user DC should add trigger_count to count, where for example we need to walk around 10 times, and after this, trigger will be "trigged" hahah lellel...
10.11.13 08:57:58 am
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StirlizZ-Fapicon
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yea, no need for trigger count, this trick was added in far 2011 on es city escape map as collecting hint.
CS2d for ANDROID Discord server is here: https://discord.gg/ww59nvf
18.11.13 06:21:33 pm
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DeLiXx
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Well if there was a Trigger count people wouldnt have to use the trick
And it also would work multiple times
F.e. everytime someone passes through a doorway, 10 Zombies spawn.
Once they died a Door opens.
Servers wouldnt have to restart after every "run"
Back online @.@
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