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English Half-Life 2D 0.0.0.4

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old Re: Half-Life 2D 0.0.0.4

useigor
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user DevGru has written
So that map uses a really long background?

I don't think this is background. I guess this is map and player over sprite and sprite move forward as car. So that's is why player don't move and only rotate.

user EP, user destroyer ita, thanks but mod isn't finished yet.

old Re: Half-Life 2D 0.0.0.4

Infinite Rain
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Sorry, I will be unhelpful this week, I got tons of shit to be done in real life. (Also that's the reason of Factis' Weekly #3 wasn't released yet)

old Re: Half-Life 2D 0.0.0.4

Jela331
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Guys, Stalkyard is done. There's just one problem, since CS2D does not have a floor system, I was forced to make one floor only. Which means, the elevator and few rooms weren't added. But map is still playable.


Useigor, please put Stalkyard as finished.

Edit:
Gasworks is now finished. Useigor, please update the progress and put the Gasworks as finished.
edited 1×, last 28.12.12 06:23:14 pm

old Re: Half-Life 2D 0.0.0.4

RichNagel
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I'm really looking forward to this mod/TC... especially some of the DM maps from HL (Gasworks, etc..).

But, I would kill for RapidCore

(Edit) P.S. Any chance of a preview screenie from Gasworks?

old Re: Half-Life 2D 0.0.0.4

RichNagel
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user Jela331 has written
I will do it after I finish Lambda Bunker.


OK, now you've got me drooling all over the place LOL! MANY THANKS!

One reason that I love RapidCore so much, is that I did a CS16 bomb/defuse conversion of it some time ago. I LOVE playing that map in CS16/CS:CZ, and have even stumbled across a few servers that were playing it as well

old Re: Half-Life 2D 0.0.0.4

RichNagel
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user Jela331 has written
Lambda bunker is 98% done. Few details left and I need the fan sound. Next map:Rapid Core.


Can't wait to see a preview screenie of RapidCore after you get it finished <drool>

(re: fan sound) BTW, if you need *anything* extracted from CS/HL/CS:CZ/CS:CZ-DS/DoD/etc..., shoot me an email... I'm more than happy to help

old Ohhh men!

Doctor Freeman
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I thought Phenixtri will finish his mod, yeaah, creating a mod of Half-Life is really hard. It could take years. BMS took like 3-5 years, so I think mods shouldn't be rushed. @user useigor: good luck on the mod. I'm counting on you because mine's dead too.
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