Englisch TheSurvivalist: Christmas Update 12-25-17

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01.12.17 16:56:37
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Fr3sh S0ftwar3
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Thats awesome and it widens my range of 3d models I can use. By the way, can I borrow some of the cave models for my Mapmaking/scenery extension. They look useful.
1× editiert, zuletzt 07.12.17 18:20:29
Download Now--->Stranded II Enhanced<---Download Now
01.12.17 23:45:06
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JasJack67
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yes you can use anything in the mod you want too. This sight is freeware/shareware oriented.

I would ask however, if anything you use has a "credits" currently attached in some way to carry that with the model.
The Survivalist_12-25-17 is now available. DOWNLOAD HERE >The Survivalist 12-25-17 | Performance-In options keep Water Detail off
06.12.17 16:47:22
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Fr3sh S0ftwar3
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Yes. THANKS A LOT!
I'm planning on adding it to my mapmaking/scenery extension.
I Love your game, and I enabled editor on it so I can see what there actually use. The problem: the game has much more lag than regular stranded II. I wonder if there is a way to fix that. Maybe there is a small error.
Your game is awesome, all the same
Download Now--->Stranded II Enhanced<---Download Now
20.12.17 00:31:10
Hoch
PixiePrincess501
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It's been a while since I logged in, so many cool updates!

Um, I don't know if this was discussed here, but I have a question regarding the pirate:

Is there any way to know where exactly he shows up? I get the message that says when he arrives and when he leaves, but I play on a big island, and it takes me a whole day to get to the other side of the island from where I currently am. I'll never find him before he leaves! Any tiny hints as to how to find him? Would also be cool if there was a tool that can point him out, or something? (Would be useful by the time you can craft advanced forging items?)

Sorry for the silly question...
20.12.17 00:56:31
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JasJack67
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Hi Pix! good to see you!

Yeah, the Pirate has a bug at this moment. I have already fixed it for Christmas update.The bug is he does not stay on the island very long he leaves within 1 game hour. He is suppose to stay for 20 game hours.

That would be a good reason you can not find him on a big map, he leaves to early. . .but i fixed it now.

He spawns at a random location each spawn, so he may spawn close to you sometimes. You may have better luck using a mid-size boat to follow the shore, as "driving" puts the player really high in the air and you can see far distances. Or climb a rock or tree and look for him.

I like the idea of making something to help the player find him, maybe I can give him a bell he rings each hour as he tries to attract customers? Or he shoots a pistol into the air? You could then follow the sound once your actually near enough to hear the bell, or gun?

P.S. Welcome back, Merry Christmas , it is not a silly question at all. See the top of page 1 "to-do" list for the latest upcoming fixes and when it "should" be posted.
The Survivalist_12-25-17 is now available. DOWNLOAD HERE >The Survivalist 12-25-17 | Performance-In options keep Water Detail off
20.12.17 01:05:45
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PixiePrincess501
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Sweet! Thank you! :3
24.12.17 16:41:11
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JDL
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∗ Bees still die at change of day during winter

Tested by building four beekeepers in a glasshouse with 20 bees at each, door closed at change of day. A few closest to the center of the glasshouse survived, but the majority die off. I have a save file if you wanted it.
Hoch
JasJack67
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Merry Christmas!

The latest 12-25-17 Christmas Update is now posted. 93.42MB Download from the top of page 1 or any of my signatures as usual.

previous 11-23 "saves" are compatible, copy/paste your "save" file located in the saves folder, into this new saves folder.

Delete the old versions and replace your shortcuts on your Desktop as they point to the old version.

Change Log:
√Increased the radius even further from 68 to 100 for Honeybees breeding in a greenhouse. To prevent less dieing when winter arrives.(complete)
√Several more ingame "messages" enhanced to make more sense.(complete)
√The players Speed is now shown as Miles Per Hour.(mph)(complete)
√Any weapon impacting "flesh" now has a 1 in 50 random chance to deal a Critical Hit. Adding extra random damage ranging between 100 and 400. This will simulate randomly hitting vital organs, resulting in killing a deer or native in 1 shot, or other random 1 shot kills. (complete)
√If a tribe Worker or Warrior gets stuck in the water, or under ice, simply calling the "Come" command will now teleport them to your position. Simulating you saving them from a water or ice hazard.(complete)
√Several minor performance enhancements, and variable tweaks.(complete)
√The fish attractor now returns some material when it is "lost". Similar to the fish habitat. Also it now dynamically spawns fish from it's position, rather than the players position.(complete)
√Interacting with the ice, and ice holes, mechanics adjusted for accuracy and better experience. (complete)
√In winter at an ice hole, retrieving items under the ice using the net mechanics adjusted for better accuracy.(complete)
√Using the Iron Pickaxe on clay adjusted so it does not kick out so much saltpeter, but rather clay.(complete)
√Shovel prospecting adjusted. You can now prospect for one particular ore from the choices. A maximum attempts variable is now set at 20, so you do not endlessly search.(complete)
√When prospecting and finding a object, the ground no longer "sinks" down. It remains level while the object is placed on top of the ground.(complete)
√The shovel no longer randomly finds "useful items" but can now find worms instead. The higher your digging skill the more worms you can find x1-x3.(complete)
√Trade Pirate leaving to early most visits, fixed.(complete)

and Happy New Year! See ya's in February.
4× editiert, zuletzt 25.12.17 08:54:13
The Survivalist_12-25-17 is now available. DOWNLOAD HERE >The Survivalist 12-25-17 | Performance-In options keep Water Detail off
27.12.17 12:34:23
Hoch
_LegalHax_
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I´m so sorry for my english, it´s not my first language.
I played this mod one year ago. But i stopped playing, because of sprint lag. I know this bug was here before, but it was fixed. Now, i downloaded this mod again, but the sprint lag is still persists and game lags horribly. Everything in graphics settings is sets to low, lowest resolution, cant run windowed mode (bat file not working, shortcut too), game is on SSD. I have the latest version, Christmas update. I noticed game starts lagging when some sounds start playing, for example "sprint sound".

Specs:
OS: Windows 10
GPU: AMD R9 380X + intel HD Graphics 530
CPU: i5 6500
RAM: DDR4 16GB (2x 8GB)
STORAGE: SSD EVO 850 250GB, 2x 1TB HDD

I want to play this game, because this mod is awesome. Good job.
27.12.17 12:40:22
Hoch
JasJack67
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Your clicking the file Survivalist -win.bat to start your game in window mode? Does work.

The old shortcut will not work(points to old folder name), you need to delete it, and make a new one from the new update folder.

You should go to Start Up programs in Control Panel and disable/delete ALL startups and restart your computer. Having things run in background will lag the game.

Ty for posting and checking out the mod. Try a medium size island and it should run a bit better then the large islands.

p.s. If it is really lagging from sound maybe go to your soundcard and lower the "quality" to something you can stand. The mod has some heavy scripting though, some computers run script better/faster then others. I don't have a solid answer cuz it runs fine on my computer.
1× editiert, zuletzt 27.12.17 12:53:12
The Survivalist_12-25-17 is now available. DOWNLOAD HERE >The Survivalist 12-25-17 | Performance-In options keep Water Detail off
27.12.17 13:02:39
Hoch
_LegalHax_
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I described it wrong, sorry.
I created new shortcut with -win in destination line, but game starts in fullscreen mode. it does same thing with new The_Survivalist - win.bat - runs in fullscreen.

Everything is disable after start windows.
Game lags at lower resolution, so i set it to 1920x1080 (native). Now, every two seconds game freezes for one second and sprint lag is still here. I have onboard sound card and set to lowest quality.

Thank you for helping.
27.12.17 13:15:07
Hoch
JasJack67
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Yes that is true, the -win.bat runs the mod in a FULLSCREEN BORDERLESS WINDOW mode.

Water detail in options should be all the way down/left.

There is a large script that runs every 2-3 seconds, but it is generally not so intrusive that the mod is unplayable in most cases. . .but some report it as making unplayable lag. If possible ya might want to play it on another computer once.

There are some settings in your graphics card you can mess with to try and increase performance, I just do not know what else can be done with this script, as it is necessary to track/set the mod features/stats.
1× editiert, zuletzt 27.12.17 13:25:32
The Survivalist_12-25-17 is now available. DOWNLOAD HERE >The Survivalist 12-25-17 | Performance-In options keep Water Detail off
03.01.18 13:53:23
Hoch
Hazy
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I haven't really played Stranded since Builder was still working on Massive Mod, so I was pleasantly surprised when I decided to give the game another go and see that people like yourself are still modding the game!

I find this mod quite a challenge thanks to many of the new systems you've added to the game which is quite refreshing. Reading through the last few pages of this thread I do see people complaining about stuttering/lag which I seem to suffer from too, but it's tolerable for the most part (can be a bit difficult when you're trying to aim at a moving target though).

In any case I've enjoyed playing the mod, keep up the good work!
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