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English Some trouble about maps editor

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old Some trouble about maps editor

-DIE Wolf-
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> Hj! Today i have some question about 2 entities:
1.Info_NoFOW
2.Info_OldRender
Please show me what is it and how to use it!

> One more question:
Did Env_explode work with Trigger_hit?
Example, I place Trigger_hit with trigger : test
• And Func_message name:test, Msg: WORK!
• with Func_Dynwall name:test, (same)

> After Env_Explode near it blow! Only Func_Message work but Func_Dynwall didn't work. Why? I'm just see Display show msg: WORK! but Func_DynWall same name NOT MOVE
Sorry, i'm bad English but i hope u can answer this!

old Re: Some trouble about maps editor

Yukiko-kun
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• NoFOW is make to "Force" the server to no use Fog of War.

• i think the OldRender is make to place the old style sprites(the sprites with black background)

• the Env_Explode i'ts full of bugs, only thing i know it's he do not active with Env_Breakable

Have a good day sir.

old Re: Some trouble about maps editor

hacked
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Info_NoFOW is a entity used to disable fog of war.

Info_OldRender is a entity designed specially so the map can be used to older CS2D versions.

EDIT:Read the bloody Help you all.

old Re: Some trouble about maps editor

Tobey
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@all_above_me.

Info_NoFoW is an entity used before MAX times to make a 3x3 are enlightened like there would be no FoW though sv_fow is 1.

Info_OldRender is an entity used to make maps able to work for way older CS2D versions. The entity is totally useless.
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