English CS2D Bug Reports

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17.12.18 08:38:47 pm
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DC
Admin
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Yep, exactly that. Added for testing, forgot to remove it.
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22.12.18 08:17:26 am
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Oops321
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You can't bind colon, semicolon, squares, dot, comma, slash - special words, so can we bind em in next version? Even we can bind it personally in user setting but not in lua script.
Lastest upload : file cs2d fix the collecting (0)
23.12.18 02:07:30 am
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Jaller94
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I downloaded the CS2D client 1007 for Linux from http://cs2d.com/download.php

When running the client it says it’s trying to find a Steam library. Was this a mistake during the build process or do we need a dummy lib to pretend to be Steam?
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./CS2D: error while loading shared libraries: libsteam_api.so: cannot open shared object file: No such file or directory


Here the sums because DC sometimes re-releases versions:
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# MD5
40069aa740ca298f52376e8f994cf661  cs2d_1007_linux.zip
# SHA1
b7272f370e6108244f1c85cdf752749e50faeb94  cs2d_1007_linux.zip
# SHA256
c0b277e5d40535f091bc539ed2257c0caf0494022230c94dff483c6fac5bc858  cs2d_1007_linux.zip


Update: I found the file in the zip. I had forgotten to unzip it.
05.01.19 08:28:30 pm
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http://cs2d.com/help.php?cat=all&cmd=effect#cmd

Blood effect's radius doesn't seem to work for me, is that normal?
Or maybe it does but it's too hard to notice?
12.01.19 06:09:51 pm
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Hajt
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There is a problem when you want to paste text with UTF-8 characters in say box. Try to paste this
Zażółć gęślą jaźń
and this happens. It is possible to fix?
01.02.19 07:46:13 pm
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SlimPT
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Please fix this bug, is so annoying when I alt tab to check something. Also add a fps option for 144/240hz monitor, the screen is tearing and looks so awful to play in this conditions.
"Nothing to fear and nothing to doubt."
01.02.19 08:14:08 pm
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DC
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@user SlimPT: Did you play in fullscreen and it looked like this after tabbing? Or what were your settings / what exactly is the problem?

If you plan to alt tab I can only highly recommend to use windowed mode instead. Chances that fullscreen explodes are just too high and it probably won't ever be fixed because it's low level system/driver stuff that I won't touch. Sorry.
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01.02.19 11:31:41 pm
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SlimPT
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@user DC: alt tab with fullscreen and what a shame, didn't happen to me before (with a low end pc) .
And what about the 144/240hz monitors? You gonna add a fps command to increase the fps?
"Nothing to fear and nothing to doubt."
01.02.19 11:39:42 pm
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DC
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If you see tearing please enable VSync (or run in windowed mode). This should fix all tearing. If it doesn't work for you double check your video driver settings. Maybe they overrule the app tearing settings.

Another thing that helps in many cases is to switch between OpenGL/DirectX.

I don't plan to add higher FPS caps as I don't think they would make a lot of sense for CS2D. Sorry.
edited 1×, last 01.02.19 11:42:13 pm
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01.02.19 11:41:46 pm
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SlimPT
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@user DC: VSync is a solution for people who uses 60hz monitor and the crosshair movement looks "weird" when you apply the setting.
I mean if you give us 60fps why not 144fps or even more?
"Nothing to fear and nothing to doubt."
02.02.19 12:01:22 am
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DC
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@user SlimPT: Because there might be features (especially cheat protections...) which have not been adjusted properly yet and which might explode (and I don't want to fix them). But I can give it a try.

@user Goo: cs2d cmd effect blood is a bit special regarding radius. It in fact spawns two different blood particle types. About 1/3 of these particles is affected by the radius but it does not affect the SPAWN position but only the initial velocity.
I updated the documentation a bit. Thanks for pointing out that issue.
edited 1×, last 02.02.19 12:12:29 am
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05.02.19 11:31:52 pm
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KingShadow
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Today I tried to Trigger env_room in trigger_start but it nothing happened after alot of tries
08.02.19 05:11:12 pm
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Cold Snow
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user SlimPT has written:
@user DC: VSync is a solution for people who uses 60hz monitor and the crosshair movement looks "weird" when you apply the setting.
I mean if you give us 60fps why not 144fps or even more?

The thing is when you use VSync their will be an extra 1 frame lag with the mouse cursor.
120/144/240hz support would be great for those who take this game seriously for sure. With better mouse movement contrl pros can be even better...For now I recommend use a super low mouse sensitivity If you play compititive.
外国人看不懂
10.02.19 12:42:04 am
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I also have screen tearing and I'm on full screen DIRECTX 1080p 60HZ/FPS.
It's not fun to play with but since I'm not competitive it doesn't bother me much.
20.02.19 05:58:15 pm
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Quattro
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Code:
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LUA ERROR: sys/lua/ranked#1.lua:2449: attempt to call field 'unpack' (a nil value)


My new method already failed with "gosub", does CS2D run old lua or something? If so, how to clone a table correctly? I am using: {table.unpack(table)}
20.02.19 06:03:16 pm
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@user Quattro:
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function DeepCopy(object)
     local lookup_table = {}
     local function _copy(object)
          if type(object) ~= 'table' then
               return object
          elseif lookup_table[object] then
               return lookup_table[object]
          end
          local new_table = {}
          lookup_table[object] = new_table
          for index, value in pairs(object) do
               new_table[_copy(index)] = _copy(value)
          end
          return setmetatable(new_table, getmetatable(object))
     end
     return _copy(object)
end

Is this what you're looking for?
20.02.19 09:50:25 pm
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Quattro
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@user Goo:

Ye I used that one too and it worked, thanks anyway:)
28.02.19 12:00:44 am
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Code:
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addhook('always','RPG.alwaysHook')
     function RPG.alwaysHook()
          msg('test')
     end


This will crash the game upon start if the RPG table was not created.

-

The following images are missing:
Code:
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gfx/sprites/clock.png
gfx/sprites/clock_arrow.png
edited 1×, last 28.02.19 12:10:55 am
28.02.19 11:56:42 pm
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Yunu
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player(p,"mousemapx")
&
player(p,"mousex")
returns -1 on dedicated server (Linux)
01.03.19 12:08:05 am
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SQ
Moderator
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@user Yunu: Are you sure you are executing code correctly?
On windows dedicated it seems to be fine.
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