English CS2D Bug Reports

1,797 replies
Goto Page
To the start Previous 1 2 ... 66 67 68 ... 89 90 Next To the start
23.11.17 11:19:18 am
Up
Yates
Reviewer
Offline Off
For now you can get around it by checking if cs2d lua hook select triggers on weapon ID 50 (knife), setting it to 69 (machete) and stripping the knife.

You shouldn't notice it happening.

Edit: Select apparently does not trigger if your selection is forced by the game. Here is another solution:

Code:
1
2
3
4
5
6
7
8
9
10
11
12
13
function drop(id)
    timer(0, "checkWeapon", id)
end
addhook("drop", "drop")

function checkWeapon(id)
    id = tonumber(id)

    if player(id, "weapontype") == 50 then
        parse("setweapon "..id.." 69")
        parse("strip "..id.." 50")
    end
end
edited 1×, last 23.11.17 12:03:44 pm
23.11.17 11:28:57 am
Up
Mora_rus
User
Offline Off
@user Yates: I fixed it already with another way, it required some code but still the game set our weapons incorrectly.
23.11.17 11:32:11 am
Up
Yates
Reviewer
Offline Off
True. But what did you do to fix it? I see no other logical way to take.
23.11.17 11:34:50 am
Up
Mora_rus
User
Offline Off
With a bad way called "Always hook"
23.11.17 11:38:04 am
Up
Yates
Reviewer
Offline Off
I hope you feel ashamed and quickly change your code
23.11.17 11:39:06 am
Up
Mora_rus
User
Offline Off
Sorry for offtopic.
Yes, i'd try your method, thanks.
24.11.17 09:58:34 am
Up
Hajt
User
Offline Off
Well known bugs which still exists:
• cs2d rank score bug http://cs-2d.pl/serverstats/de_dust2.html
• bomb is not visible on tiles and radar when a player with c4 got timeout
Yooo. We are playing mix matches 5on5 in evening hours on the server CS2D.TK | Mix/Match, you can join us, server password is match. Statistics, leaderboard can be found under the following link.
24.11.17 10:32:08 am
Up
SQ
Moderator
Offline Off
@user Hajt: That score issue appeared before 1.0.0.5p3?
Also no one used setscore command?
24.11.17 11:05:35 am
Up
Yates
Reviewer
Offline Off
@user SQ: Last time I checked the cs2d cmd setscore command only added to your score. It never was actually able to set a score correctly.
24.11.17 02:14:41 pm
Up
The_Admiral
User
Offline Off
Hey, stop ignoring my bug report, why dosen't anyone reply to me and reply to Mora instead?

Hello there, i wanted to report a thing that i've just encountered, while firing a Pistol like a Glock or an USP, i've noticed somtheing strange, when tapping mouse button to try and fire the pistol continiously (Rapid Fire) with the "Recoil Influences Accuarcy" setting, it just allows me to fire single-shot only, can somebody help me?

P.S
Of course, i mean the firedelay thingy.
It's about time i ditch this account, i've been hiding my identity for too long. I shall spread the news for the people of the Unrealsoftware Community to do the same. Join me, and together we may fight for a new future of the Community, Prevail.
24.11.17 02:50:13 pm
Up
Cure Pikachu
User
Offline Off
@user The_Admiral: Tell me what is this?
IMG:https://i.imgur.com/mXWox8n.gif
IMG:https://i.imgur.com/uUrye71.png
IMG:https://i.imgur.com/xpsyQRX.png
24.11.17 03:20:22 pm
Up
mrc
User
Offline Off
user SQ has written:
@user Hajt: That score issue appeared before 1.0.0.5p3?
Also no one used setscore command?

This score bug happens since it was added to the game. This happens randomly when the bomb explodes.
CS2D GLOBAL's Discord Server: https://discord.gg/kgfwH4P
24.11.17 05:11:52 pm
Up
The_Admiral
User
Offline Off
@user Cure Pikachu: How the hell did you do that?
It's about time i ditch this account, i've been hiding my identity for too long. I shall spread the news for the people of the Unrealsoftware Community to do the same. Join me, and together we may fight for a new future of the Community, Prevail.
24.11.17 05:39:33 pm
Up
Cure Pikachu
User
Offline Off
@user The_Admiral:
IMG:https://i.imgur.com/zdnnXIf.png

I mentioned this in that other thread of yours.
user Cure Pikachu has written:
Mess with the firedelay variables (marked in screenshot above) - lower means faster RoF.
Just know it's server-sided - it only affects weapons in your own server.
IMG:https://i.imgur.com/uUrye71.png
IMG:https://i.imgur.com/xpsyQRX.png
24.11.17 05:51:27 pm
Up
The_Admiral
User
Offline Off
@user Cure Pikachu: I Can't open any CFG Files with a Notepad.
It's about time i ditch this account, i've been hiding my identity for too long. I shall spread the news for the people of the Unrealsoftware Community to do the same. Join me, and together we may fight for a new future of the Community, Prevail.
27.11.17 07:13:23 am
Up
VADemon
User
Offline Off
Surprisingly, this code works with utf-8 sequences:
Code:
1
lua "print(string.len('приветäß'))"

However, printing the exact same text back to console is broken:
Code:
1
lua "print('приветäß')"

>
?@825äß


Also Windows still doesn't treat CS2D as a Unicode application and does weird things whenever UTF-8 text is copied to/extracted from clipboard based on the current keyboard layout.
27.11.17 07:19:38 pm
Up
Promaster
User
Offline Off
During a zombie mod, with 25 players+. this happens...

IMG:https://image.prntscr.com/image/cMrFITUeSqGpErOwFSz_aQ.png


IMG:https://image.prntscr.com/image/ga_7oYknSreQBbghk7y9pQ.png


As you can see, the players are too many in one side which even goes under the screen. Is this meant to be like that or just a bug?
IMG:https://image.prntscr.com/image/J20O66l1RQGtFLeN9dmW6g.png
Patch 13.1! Updated. 2018-02-14
30.11.17 09:45:49 am
Up
Devil-Thanh
GAME BANNED
Offline Off
cs2d lua hook drop doesn't work as expected

I'm sure that cs2d cmd mp_deathdrop is 0, the only cs2d lua hook drop hook returns 2(drop and never fade), the only cs2d lua hook die hook returns 0(drop everything as setting)

But I can't drop any weapons but I can drop armor

Is this a bug or I missed something?

Edit: It occurs when I was using scripts, I still can drop weapons as setting when no scripts were used
30.11.17 10:20:04 am
Up
Cure Pikachu
User
Offline Off
@user Devil-Thanh: You should check your side for any scripts that share the same hook. Return values will only be taken from the cs2d lua cmd addhook function that was executed last.
IMG:https://i.imgur.com/uUrye71.png
IMG:https://i.imgur.com/xpsyQRX.png
30.11.17 10:26:05 am
Up
Devil-Thanh
GAME BANNED
Offline Off
@user Cure Pikachu: as I said, it's the only hook, I only addhook for a hook once
To the start Previous 1 2 ... 66 67 68 ... 89 90 Next To the start