Englisch CS2D Bug Reports

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07.05.18 17:19:28
Hoch
konec
User
Offline Off
1.0.0.7 wont start on ubuntu via steam, no errors
10.05.18 21:37:32
Hoch
Edik
User
Offline Off
the lua command "inentityzone" give sometimes false, even if Player is in the zone.

Edit.:
I find out that if you use inentityzone(x,y,18) then it give you only true if your are in a Env_Hurt Zone. But type 18 should be Info_NoBuildings
See here:
Info_NoBuildings
1× editiert, zuletzt 11.05.18 18:34:47
16.05.18 13:29:30
Hoch
Masea
Super User
Offline Off
I've met a crucial issue today. You know there are some ways for getting data of coordinates of your mouse position by using either
player(id, "mousex")
or
reqcld
function. No matter how many ways are existing because both of them have the same issue anyway.

The issue is, these data outputs are incorrect. However, it depends on your resolution. For me, all the resolutions except for 850x480 don't work.

As an example, I provided a function that says me the coordinates of my mouse position and I am just attempting to move my mouse to the left bottom corner of the window to see the what genuine resolution I'm running.

Here is a video (clicky).

I hope this will get fixed soon.
Create and design your GUI easy and fast: file cs2d GUI Framework (v2.1) (12) | Go deep of the darkness and try your intrepidity: file cs2d Outlast 2 Modification (25)
16.05.18 17:38:08
Hoch
zAzz
User
Offline Off
Idk if it's a bug or what but when i try joining a server i can't even download the tiles because the download speed goes from 250/kbs to 0/kbs and gets stuck there forever, really annoying
16.05.18 18:13:04
Hoch
SQ
Moderator
Spielt CS2D
@user Masea: It's working fine, I'll explain in discord. Player(mouse) returns in-game coordinate.
It's more tricky, I'm trying not to include black boarders in some situations.
16.05.18 19:49:57
Hoch
Masea
Super User
Offline Off
user SQ hat geschrieben:
I'm trying not to include black boarders in some situations.
Doesn't matter. They don't work in any resolution except for 850x480.
Create and design your GUI easy and fast: file cs2d GUI Framework (v2.1) (12) | Go deep of the darkness and try your intrepidity: file cs2d Outlast 2 Modification (25)
16.05.18 21:38:15
Hoch
SQ
Moderator
Spielt CS2D
@user Masea:
player(id, mouse) works only when player is alive.

Code:
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parse("mp_hudscale 1")

player_img = image("gfx/hud_radar.bmp", 425, 240, 2, 1)

addhook("ms100","ms100")
function ms100()
     if player(1, "exists") then
          imagepos(player_img, player(1, "mousex"), player(1, "mousey"), 0)
     end
end
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