English CS2D Bug Reports

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29.04.19 01:28:10 am
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DC
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@user panteon00: Did you check if it's also triggered when the person triggering it (e.g. by throwing a grenade) is NOT the server or a bot?
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29.04.19 01:58:28 am
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panteon00
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@user DC: yes, it is just triggered for the "fire in the hole" if you are the server, but e.g. the "teammate down" message, also an automated message?, triggers the hook
loading...
29.04.19 08:52:25 am
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Goo
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spawnnpc 1 -54 -56

Shows the error
ERROR: spawnobject - wrong tile properties!


It should say
ERROR: spawnnpc...
instead.
29.04.19 02:53:38 pm
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Devil-Thanh
GAME BANNED
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@user Goo: It isn't the bug, it's due to the netting of classes with extends maybe. Like "object" is everything can be seen and spawned on map, and "npc" extends the "object"
29.04.19 05:20:48 pm
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Goo
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Still, I had that error a couple hours ago and had to search through all my code to know where the error came from, only to later realize I don't even use
spawnobject
.
29.04.19 07:27:37 pm
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DC
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@user Goo: Like user Devil-Thanh said this is because NPCs are "objects" in CS2D. cs2d cmd spawnnpc is basically just a shortcut for cs2d cmd spawnobject
The documentation even says that.

I understand however that the error can be quite misleading. Can fix it and will do so
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LiME1516
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If you put the night on the server, then after a while, some players hang and fly out of the server! Please fix it, I want to use the night on my rp server. sv_daylighttime 60
12.05.19 11:51:28 am
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Goo
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Code:
1
Physics:destroy()


This doesn't seem to remove the entire platform, rather it seems to just remove it's image? Leaving it's obstacle and wheels behind...

Either this is a bug or I'm missing something.
Would be nice to know ^.


EDIT:
Bots move improperly when physics are enabled! Please fix that!
edited 1×, last 17.05.19 04:23:12 pm
17.05.19 05:22:09 pm
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SQ
Moderator
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@user Goo: It removes specific physics object. Vehicle is made of many physics objects, you have to call it for the wheels separately.
This is useful when you want to explode remove a certain part of vehicle for example.
18.05.19 09:24:25 pm
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Goo
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Unrelated to physics, this doesn't look right with
debug_ai
set to
1
: https://i.imgur.com/STjJH2m.png


Related to physics:

Using the sample given, I've changed the return to this:
Code:
1
return { controller, wheelFL, wheelFR, wheelRL, wheelRR, physObject, platform }


Then I try to run an
ipairs
loop through each one of them calling
v:destroy()
, the walls remain.


More problems:
It's possible to run/walk on top of barricades and it causes you to die instantly.

Bot's can't move/aim properly.

Walking still makes sounds.

Running doesn't sound the same, it might call the sound more often? Not sure if intended.


Maybe add
debug_physics
which will color physic walls/obstacles.
edited 1×, last 18.05.19 09:37:58 pm
18.05.19 10:02:11 pm
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mrc
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Gas Grenade causing damage to teammates with friendly fire off.
Brazilian Community - www.CS2DBR.tk
18.05.19 11:40:24 pm
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Goo
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Pretty sure molotov does that too, I thought it was intended (?)
19.05.19 06:48:37 am
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Cure Pikachu
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user Goo has written:
Pretty sure molotov does that too, I thought it was intended (?)

Yeah, when you have a script ( file cs2d Can't TK | GasGrenade and MolotovCocktail (4) ) that aims to tackle the problem...
IMG:https://i.imgur.com/uUrye71.png
IMG:https://i.imgur.com/xpsyQRX.png
04.06.19 12:31:53 am
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mrc
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Flags are invisible.
Brazilian Community - www.CS2DBR.tk
04.06.19 05:32:11 pm
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SQ
Moderator
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@user mrc: Which patch version?

This was already reported/fixed. Not sure if released with patch.
04.06.19 08:24:43 pm
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DC
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Yep, the flag thing should be fixed in 1.0.0.8 p2 (23.03.2019).
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10.06.19 02:17:24 am
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Goo
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Street lights do NOT affect the light engine, IIRC they might've affected the previous version of the light engine.

This should be fixed! Thanks!

11.06.19 11:43:51 pm
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Danilqra
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When I write command 'killplayer' without arguments CS2D is crashed.

IMG:http://images.vfl.ru/ii/1560289289/1bb28e2d/26859617.png
Da Ny
22.06.19 03:36:30 am
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Joni And Friends
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@user DC: The game is crashed when using cs2d lua cmd tween_frame with cs2d_dedicated. Im make sure that i put the right code for the animation but when using cs2d lua cmd tween_frame with cs2d_dedicated then the game crashed, but cs2d lua cmd imageframe is fine
Web | file File does not exist (15501) | file File does not exist (15463) | file cs2d [JAF] Adventure (19) | file File does not exist (15919)
22.06.19 10:26:36 am
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DC
Admin
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@user Danilqra & user Joni And Friends both of these issues have already been reported earlier and have been fixed for the upcoming release √
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