English CS2D Bug Reports

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06.11.18 10:37:57 am
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MKOP
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• you can't replace any tiles with last number of tile by using settile command.

• entity Gen_FX, Gen_Weather does not render smoke type effects in map editor ( previous version did render em)

• lua hook "radio" can't disable the fire in the hole message,
I know there is personal option for that, but like in my file cs2d advanced radio,teamchat script (20), there is issue with Fire in the hole message, duplications

• Env_Decals in walls does not rendered when restart round
Next upload : Unfinished puzzle map | Lastest upload : file cs2d fix the collecting (0)
06.11.18 03:01:10 pm
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SQ
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Quote:
you can't replace any tiles with last number of tile by using settile command.

I've fixed this for next version already.
12.11.18 05:08:31 am
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Lubo
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If you use `shieldhit` hook in your script and then block a neutral turret's bullets with a shield the game will crash.
12.11.18 10:55:53 am
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DC
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@user Lubo: Lua crashes are often cause by infinite loops (e.g. when triggering an action in a hook which will trigger that hook again). Does it crash when you're only doing the check and a return? Or are you doing additional things in your script?
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12.11.18 06:01:37 pm
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Lubo
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@user DC: You just need to add the `shieldhit` hook and the game will crash when the hook triggers.
I tested it without any attached scripts, same thing happens.
Here's the code just so you know I'm not doing anything wrong:
Code:
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addhook("shieldhit","__shieldhit")
function __shieldhit()
     
end
12.11.18 06:53:49 pm
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DC
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Thank you very much. Will investigate that issue!
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16.11.18 06:43:41 am
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• How's this, the smoke, steam, smog and dust doesn't seem to display but in gameplay it displays

IMG:https://i.imgur.com/u1hh4Ty.png


• note : CS2D ver is 1.0.0.8 p2
      grids are off at map editor
Its been a year since i last play cs2d
22.11.18 05:20:15 pm
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Hajt
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I just downloaded cs2d_1007_win.zip and that file sys/usgn.dat is missing, and error appears.

Code:
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ERROR: failed to load 'sys\usgn.dat' - trying usgn.de as host address...
ERROR: failed to retrieve U.S.G.N. ip (offline?)
22.11.18 08:48:33 pm
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DC
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Oh wow you are right. Fixing that right now. Thanks!
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23.11.18 12:37:12 am
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Goo
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user hope you remember 4D has written:
• How's this, the smoke, steam, smog and dust doesn't seem to display but in gameplay it displays

IMG:https://i.imgur.com/u1hh4Ty.png


• note : CS2D ver is 1.0.0.8 p2
      grids are off at map editor


I'm also having this problem 1.0.0.7 P2




EDIT: When using
retry
(and possibly
reconnect
if that exists) upon leaving the server the server's playing audio will not be stopped.
Maybe it affects other things but apparently reconnecting doesn't count the same as leaving, which is probably why you dont have to re-enter the server's pasword.
edited 1×, last 03.12.18 03:07:19 pm
10.12.18 02:17:37 pm
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LiME1516
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What's with this mine??
https://ibb.co/dWnz407
10.12.18 03:45:05 pm
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-3Jlou_nTu4-
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user LiME1516 has written:
What's with this mine??
https://ibb.co/dWnz407

Oh lol, I have a ban in this server, because I killed admin =((((((
10.12.18 05:20:46 pm
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LiME1516
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@user -3Jlou_nTu4-: What ban? Write to me in PM
14.12.18 10:22:37 pm
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Quattro
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[19:32:38] NET: Can't send resource file 'gfx/2DMasters/fame1.png' (unbuffered)

19:32:51] JOIN FAILURE: Kafelki (xx.zx.xxzxx:39408) can't join (map differs)

Both lines happen to most players. Second one happens on maps that were edited at some point I guess?
15.12.18 04:54:16 pm
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Goo
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user Quattro has written:
[19:32:38] NET: Can't send resource file 'gfx/2DMasters/fame1.png' (unbuffered)

Unbuffered means you're trying to send a file that either doesn't exist or is invalid as far as I know.

user Quattro has written:
[19:32:51] JOIN FAILURE: Kafelki (xx.zx.xxzxx:39408) can't join (map differs)

That happens when a player joins a server with a different map under the same name he had previously downloaded.
He will then get a prompt telling him if he wants to:
A. Overwrite
B. Save temporarily
C. Cancel

To fix that just save the map under a different name such as MAPNAME v2.0.
16.12.18 11:53:36 am
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Pagyra
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crashes in the editor, if the properties of any entity are already open, but the user initiates the opening of the properties of another entity or creates an entity.

NPC have sprite based shadow, but player are not.

no shading in 3d experimental mode for back side of tile blocks and 3D blocks
IMG:https://d.radikal.ru/d39/1812/9a/6f17ef584e52.png


transparent tiles and 3d tiles block visibility of sprites under them

tileFX waves incorrect working with HD tiles 64*64
edited 3×, last 16.12.18 12:41:44 pm
16.12.18 12:23:29 pm
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Quattro
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user Goo has written:
user Quattro has written:
[19:32:38] NET: Can't send resource file 'gfx/2DMasters/fame1.png' (unbuffered)

Unbuffered means you're trying to send a file that either doesn't exist or is invalid as far as I know.

user Quattro has written:
[19:32:51] JOIN FAILURE: Kafelki (xx.zx.xxzxx:39408) can't join (map differs)

That happens when a player joins a server with a different map under the same name he had previously downloaded.
He will then get a prompt telling him if he wants to:
A. Overwrite
B. Save temporarily
C. Cancel

To fix that just save the map under a different name such as MAPNAME v2.0.


Would be cool if it actually worked like that
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