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Englisch CS2D Bug Reports

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alt Re: CS2D Bug Reports

Yates
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To add to user Mami Tomoe's report because it's not really clear what is meant:

The returned
x
and
y
pixel coordinates for the client cursor on the map differentiate between resolutions. The default resolution is supposedly correct but others are not.

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SQ
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I think it also depends on which hud scale mode you are using.
Might check this later on.

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SQ
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@user Talented Doge: It's already fixed for 1.0.0.4
Yeah, this happened due to few miscalculations when doing performance optimizations.
1× editiert, zuletzt 03.06.17 16:10:18

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_Yank
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Somehow the player() lua function isn't reporting the resolution properly. Just opened a server and went there with a 850x480 instance but player(id, "screenw")/player(id, "screenh") reports 640/480. After joining with an actual 640x480 instance, it is reporting 0 for both player(id, "screenw") and player(id, "screenh")
2× editiert, zuletzt 04.06.17 00:05:55

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VADemon
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Setting sounddriver option to anything else but the "Automatic / Default" crashes the game with EXCEPTION_ACCESS_VIOLATION upon loading (right before main menu screen) on 1.0.0.3. The previous version worked with any setting. Windows 7, XP
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