English CS2D Bug Reports

1,829 replies
Goto Page
To the start Previous 1 2 ... 21 22 23 ... 91 92 Next To the start
27.08.14 04:15:12 pm
Up
DC
Admin
Offline Off
This indeed is a very popular bug and of course I'm aware of it already so it's not necessary to post it again.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
27.08.14 05:05:56 pm
Up
Hellcat
GAME BANNED
Offline Off
user lenovo has written:
Here's a bug when there's an explosion near the barricade.

IMG:http://s30.postimg.org/soxmneca9/ctf_cs2dfortress_00012.jpg


This is not a rare bug, always happens.
27.08.14 06:01:01 pm
Up
DC
Admin
Offline Off
I just told another user that it is not necessary to repeat bug reports and you continue to repeat bug reports... WHY?! stop it please!
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
28.08.14 09:33:25 am
Up
Sparty
Reviewer
Offline Off
@user DC: basically, he wanted to know if your going to fix it or not or will...
user DC has written:
@user omg: Actually a pretty good idea...
28.08.14 04:20:18 pm
Up
DC
Admin
Offline Off
@user Sparty: Errr.. no? I don't see any question. Just people repeating bugs without asking anything. But asking when/if something is going to be fixed would be pointless in most cases anyway as I don't have a real plan for this. Also this thread is for reporting only and not for questions (unless you're unsure if something is intended or a bug).
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
28.08.14 05:44:27 pm
Up
Xirot
User
Offline Off
user DC: Fix those stupid bugs instead of telling them to stop asking..
#Discord CS2D Rework - https://discord.gg/pbhdVdj
28.08.14 05:53:36 pm
Up
DC
Admin
Offline Off
They are causing worthless overhead for everyone who participates in this thread and they are wasting my and their time when they simply repeat the same stuff again and again. Therefore it makes sense to tell them that repeating bug reports is not necessary or helpful (in most cases).
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
06.09.14 06:49:05 pm
Up
Oops321
User
Offline Off
IMG:http://i.imgur.com/rmlZiH0.png


• blending colored tile does not work.
• owned gate field still does damage which spawned by command. ( in deathmatch)

IMG:http://i.imgur.com/7pe9Uiz.png


and.. occasionally this happened to me. i was using file cs2d Glowing Perks for top 5 usgn players (11) script on my server.
and this server does not using that script. while i playing server(not mine) suddenly my server's script has activated
even server is not owned by me. and i guess nobody can see script's effect except me
edited 1×, last 06.09.14 07:02:29 pm
Lastest upload : file cs2d CSGO Graffiti Pack II (12)
06.09.14 07:04:46 pm
Up
DC
Admin
Offline Off
See the change log. Blended tiles can't be colored (caused by the way these settings are stored in the map). I don't really get the other points. Gate field is probably spawned without correct owner value. Own gate fields should be yellow in death match mode, gate fields of enemies should be green.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
06.09.14 07:22:49 pm
Up
Oops321
User
Offline Off
@user DC: but it's owned by me ,look
Lastest upload : file cs2d CSGO Graffiti Pack II (12)
06.09.14 07:30:16 pm
Up
DC
Admin
Offline Off
Strange... my own gate field doesn't damage me. At least when I build it myself and don't spawn it with commands.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
06.09.14 07:36:00 pm
Up
Oops321
User
Offline Off
Oops321 has written:
• owned gate field still does damage which spawned by command. ( in deathmatch)

well, only happen when using command, this will annoy players who using script such as fast building lua
Lastest upload : file cs2d CSGO Graffiti Pack II (12)
06.09.14 07:42:04 pm
Up
DC
Admin
Offline Off
I'll try to find the reason for this. Thank you for reporting it.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
09.09.14 05:21:19 pm
Up
smn
User
Offline Off
So here's some stuff which bothers me:

• Grenades disappearing when being thrown 'on' an obstacle
It's AIDS when you get naded/flashed by that


• Weird aliasing with hostages (doesn't happen with players or NPCs)


• Y U NO CIRCLE?! (not really a bug, just gives me eye cancer a lot)
I provided .png images to fix it.

• Auto-disconnect when reconnecting too often
This mostly happens when /retry'ing. After a while it disconnects you from the server, but you still appear to be in until you try to join again. The server then tells you there's already someone with your IP in it. Then you can connect again.

• Old (?) maps don't support light engine even when recently edited
I'm not quite sure about this, but it seems like you can't run the light engine on some maps.

Hajt has written:
sometimes I don't have ammo in weapon after spawn

It happens if you spawn on the weapon you're spawned with, if that makes any sense.

^ just giving some information you might not know yet and could help you fix it, no h8 plox DC

Also, sorry if I reposted anything, I don't visit this forum a lot.
09.09.14 06:43:17 pm
Up
DC
Admin
Offline Off
@user smn: That hint with the weapons might be really useful and the reason for the bug! I'll take a look at that! Thank you very much.

About the light engine issue: Note that only maps with a width and height lower than 100 tiles are supported.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
Up
useigor
User
Offline Off
Funny thing: cs2d cmd setammo does work for grenades so i can have grenades with 0 ammoin visible in slot. Moreover i can take the grenade in hands but... i can't throw it.

In my opinion, the command must remove the grenade.

BTW, player(id,"weapontype") returns 0 (no weapon) when i throw last grenade and check in cs2d lua hook attack.

Edit¹: cs2d lua hook attack2 doesn't start when i press satchel button (attack2).

Edit²: Lighting + Colored walls. Seems only flashlight and crossed rooms can cause color disappearance.
edited 2×, last 14.09.14 01:57:17 am
14.09.14 10:04:10 pm
Up
Hajt
User
Offline Off
Live update serverinfo after mp_maxplayers.

IMG:http://i.hizliresim.com/Vygk1q.jpg


I mean about 17/16 players, this is not important but so stupid.
Yooo. We are playing mix matches 5on5 in evening hours on the server CS2D.TK | Mix/Match, you can join us, server password is match. Statistics, leaderboard can be found under the following link.
15.09.14 11:43:21 am
Up
nikolaXX
User
Offline Off
When i join a Server and disconnect,and browse other server's it brings me to the same server i just been on
05.10.14 02:19:57 pm
Up
Livia
User
Offline Off
Using the relative to direction movement, when I hold A and D keys at the same time my player moves straight upwards which is not relative to direction at all.
Software has no limits.
05.10.14 02:42:17 pm
Up
DarkNeko
User
Offline Off
1.I have make a map with default tiles and i change that and all be a floor soundless

2.I have make a map with size 100x100 and i change to 200x200 and all tiles be a floor soundless too
Nothing Here
To the start Previous 1 2 ... 21 22 23 ... 91 92 Next To the start