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English Ideas for CS2D - READ THE FIRST POST (OP)!

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old a CLOCK

abc123
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This is a stupid idea, since some people can be on fullscreen and want to see the time, make a clock in game. was this idea posted before???

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Mora
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Is it possible with lua. But dont be lazyfuck just to click two buttons:
"window", take a look at the time, move your mouse again to the cs2d icon and do the click.
Or alt+tab, have a look, alt+tab again.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Waldin
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it would be great if you add a user-friendly way to change settings for mods/lua scripts like we can add configurations commands in "Others" tab from server settings or "More" from player settings (sorry if its possible right now and i didn't find it=

old Serverlist

saint-
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Hey I saw that the serverlist is filled with empty and useless servers. I thought you could add an extra board, next to "recently joined" where you put all empty servers.

The first board will have all active servers (where at least 1 human is playing) then.

If someone wants to play in another server, he'll join that server via the "empty servers" and this server will then be shown in the first board again.

I believe this will create a better overview of the serverlist and players will immediately join servers that are active. All the empty servers with multiple similar maps will be gone in the "empty servers" board.

The most favorite servers will be active and the hoster of the empty servers should rethink if its worth paying money for empty servers. =d

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

saint-
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Good point actually. Now I would change my suggestion and ask for something else.

When downloading the game, the filter should automatically be set on showing servers that have at least 1 human online.

I don't know what the standard is now. If it's already as I suggest, consider my suggestion as non-existent. :v

old CS2D in real!

The Art Of Killing
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i have a good idea guys , what about mixing CS2D with a real military tactics example :
• camouflage
• Attacks
• Ambush
• Cordinates for locating enemies
• Breaching and Falling back
• Defending from counter attacks
• walkie talkie lingo and codes
Also there is a deffensive positions for a crew :
Moves
edited 1×, last 25.02.18 02:46:01 pm
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