Forum

> > CS2D > General > Ideas for CS2D - READ THE FIRST POST (OP)!
ForenübersichtCS2D-ÜbersichtGeneral-ÜbersichtEinloggen, um zu antworten

Englisch Ideas for CS2D - READ THE FIRST POST (OP)!

3.231 Antworten
Seite
Zum Anfang Vorherige 1 2138 139 140161 162 Nächste Zum Anfang

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Promaster
User Off Offline

Zitieren
user Dokidoki hat geschrieben
@user Promaster: IMG:https://i.imgur.com/KAYDFTu.jpg

Care to explain what is this shit then?

on related topic: I would suggest to add different kill rewards like in CS:GO, as it's pretty difficult to recover after you wasted all of your money in a vanilla server.


Ohh okay, didn't see that, cs2d is 5 steps ahead where I am

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

DC
Admin On Online

Zitieren
@user PersonNamedVictor: You can already rotate tiles in the map editor using the middle mouse button.

Readme.txt - Editor Controls >

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

DC
Admin On Online

Zitieren
user SQ did this...
I also don't really agree with this strict limit to be honest. On the other hand it would be possible to spam the screen a lot with long messages. Not sure what to think about it. A setting would be nice I guess.

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

DC
Admin On Online

Zitieren
@user Masea: That would be nice if you want to chat a lot alongside or while being dead but it would be not accessible enough for direct in-game chat while playing.

I don't think it's a huge issue. I would rather just add a setting so people can adjust the max length. Of course other solutions like a hotkey to show chat messages (like scoreboard) would be possible but I want to keep it exactly like it is right now. Because most games do it that way and people are familiar with it.

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Yates
Reviewer Off Offline

Zitieren
Yates: But like this makes me have to type in a qu
Player (radio): *Fire in a hole!*
Yates: ick enough time span so you don't miss my
Player (radio): *On me!*
Yates: messages because other people are tal
Player (radio): *Fire in a hole!*
Player2 (radio): *Fire in a hole!*
Player3 (radio): *Fire in a hole!*
Yates: king too and there's radio messages a
Player 4: Stop throwing grenades!
Yates: nd so you you basically miss everything I
Player3 (radio): *Fire in a hole!*
Player 4: omg vote player 3
Yates: say



Please add a setting as fast as possible

We already have Lua scripts to stop people spamming
@@@@@@@@@@@@@
or crap like that.

alt rank?

Teamkiller324
User Off Offline

Zitieren
possible rank system? would be cool to have rank system so better players play with better players and bad players play with bad players as if better players matched up against bad ones, it would a bit be unfair.

sorry if this may sound like a stupid idea.
1× editiert, zuletzt 17.11.17 21:50:53

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Reaper
User Off Offline

Zitieren
Small suggestion:

If you try to join an usgn only server without being logged in into an usgn account, there should be directly a button (on the info prompt(?)) with a link to the registration page.

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

ead
User Off Offline

Zitieren
I posted wrong on another topic, sorry

New command for Steam users. The command sv_rconusers it allows users who have usgn to use rcon, a new command or that implementing with the Steam ID would be a good idea. More also would not have registered users in usgn.

The Steam ID is too large, there could also be an abbreviation to make it easier to usability to get new users using rcon
Zum Anfang Vorherige 1 2138 139 140161 162 Nächste Zum Anfang
Einloggen, um zu antwortenGeneral-ÜbersichtCS2D-ÜbersichtForenübersicht