English Ideas for CS2D - READ THE FIRST POST (OP)!

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31.07.16 09:58:19 pm
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_Yank
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user Eternal has written:
I still want the test button in map editor , i think it would be useful and helpful with many mappers .


Press F12
01.08.16 12:49:11 am
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Goo
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Why would you want to do that? Just don't put light engine in your map...
01.08.16 07:53:56 am
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PeculiarLookingLink
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How about improve in-game map vote?instead of writing name of the map,would be good if hoster maps listed.Just like in-game vote kick.
I'm just a fictional character.
01.08.16 07:59:01 am
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Waldin
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user Waldin (2014) has written:
can be create 3D option for tiles on 3D
user DC (2014) has written:
@user Waldin: This is a 2D game. there are no 3D tiles.
changelog (2017) has written:
ADDED Experimental 3D rendering mode
01.08.16 08:08:04 am
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PeculiarLookingLink
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Would better ingame.
I'm just a fictional character.
01.08.16 09:29:34 am
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@user PeculiarLookingLink: it can be done by Lua, like user Waldin said, and what? It's already in game, is that script running out of the game? I apologize if I misunderstanding.
01.08.16 11:40:47 am
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PeculiarLookingLink
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Idk this idea can be done by lua.

Im not add new entities but,

Make the env_hurt can hurt some teams for example,if a ct goes to env_hurt area,his health not decreased but t will hurt.
I'm just a fictional character.
01.08.16 12:06:12 pm
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@user PeculiarLookingLink: really, stop posting useless idea, it can be done by Lua, post useful ideas, and explain what it needs / reason for, don't say you have 1 or 2 explanation / reason for that idea. At least, good ideas has 5 reason to do it.

Also, you post too much idea, you could answer suggestion and response about your old idea, you just ignored them as well by creating new idea, lol what?

Well, you might to know at least basics of Lua, and back here posting idea after you have some knowledge.

It's kinda helpful for you :
http://cs2d.com/help.php
http://cs2d.com/faq.php
http://lua.org/manual/5.1
edited 1×, last 01.08.16 12:18:09 pm
01.08.16 12:23:16 pm
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PeculiarLookingLink
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Nope,many mappers cant create lua script.

*Ahem*
Dont you notice this is for Map and ENV_Hurt?Aand idk what are you talking about,and i dont call any ideas are sh*t and useless.*cough*

And thanks for reminding me to create 5 or 3 reason to post an useless ideas.
Now the reason is
Most mappers can script lua,while the other not.
I like to see an option (map editor that env_hurt) for it,none ones cares about dis entity.
Useful if campers camps their enemies spawn.(which is bad)

Many users (include you) has experience of mapping.But not all ppl know script.
And i know scripting.
I'm just a fictional character.
01.08.16 01:15:17 pm
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Goo
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Yes many mappers like me are too lazy to create a lua script for such a small task like that, so it would be nice if the
env_hurt
could've hurt only a certain team.

Now look the fact you can make something with lua doesn't mean you should! If I want to upload my map do I really have to add a .lua file only for a small task like this?

I'm just saying that if it can be made doesn't mean it shouldn't be built in.
01.08.16 02:03:19 pm
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Masea
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user PeculiarLookingLink has written:
Nope,many mappers cant create lua script.

This is why their name is mapper.
Create your UI easy and fast: UI Framework | Go deeper into the darkness and test your bravery: file cs2d Outlast 2 Modification (27)
01.08.16 02:17:46 pm
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Yates
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user PeculiarLookingLink has written:
Make the env_hurt can hurt some teams for example,if a ct goes to env_hurt area,his health not decreased but t will hurt.

I second this.

@everyone discussing this matter:
It's a simple change to an entity which can be valuable for everyone and not a single person. Thus it is a reason for "this can be done with Lua" to not apply here.

Like user Goo said, not everything that can be done with Lua has to be done with Lua.
01.08.16 05:09:51 pm
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@user PeculiarLookingLink: if that's what you mean, sorry, because misunderstanding. Yeah, user EngiN33R would do it.
02.08.16 06:24:10 pm
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RekuReku
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I didnt read the whole thread(who reads 100 pages :l)

Can you remove/decrease nightvision's green particles when player has a stealth suit ?It messes up the stealth.
02.08.16 07:17:28 pm
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PeculiarLookingLink
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*Ahem*you mean that greeny (smoke like) thing,just reskin that nightvision screen.I saw a nightvision screen without those particels on gamebanana.
That greeny things are just shaders (or any).Just recolor the nightvision.bmp (or sth like that) to white.
edited 1×, last 02.08.16 07:29:54 pm
I'm just a fictional character.
02.08.16 08:11:11 pm
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Masea
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@user PeculiarLookingLink: Nightvision has the special effect and it is client-sided.
edited 2×, last 02.08.16 09:01:10 pm
Create your UI easy and fast: UI Framework | Go deeper into the darkness and test your bravery: file cs2d Outlast 2 Modification (27)
02.08.16 10:20:55 pm
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RekuReku
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user PeculiarLookingLink has written:
*Ahem*you mean that greeny (smoke like) thing,just reskin that nightvision screen.


Dude,theres no point at being invisible to your own eyes :p.Plus like Masea said these particles cant be removed
03.08.16 07:56:41 am
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PeculiarLookingLink
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Add +nightvision (+ngv) and -nightvision (-ngv).
I'm just a fictional character.
03.08.16 01:22:19 pm
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Masea
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@user PeculiarLookingLink: Don't worry dude, everyone understand your comment. You can be sure about it. √
Create your UI easy and fast: UI Framework | Go deeper into the darkness and test your bravery: file cs2d Outlast 2 Modification (27)
03.08.16 01:33:14 pm
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HPB
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Would be nice if cs2d cmd sethealth has damage indicator. And add optional
angle
parameter for it.
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