English Ideas for CS2D - READ THE FIRST POST (OP)!

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30.07.13 03:05:16 pm
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Thug Life
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1. Add Romanian language
2. In the place which is the breakable entity to can add a item entity or another entity
3. Jump in cs2d like in cs 1.6
4. Spawn in a map the C4 bomb without scripts
5. Remove trigger_if cause is very useless
6. Spawn items with the ammo which we want (like user Egoist said)
7. Add more animation like in cs 1.6
8. When you stay behind a wall, nobody can see you
9. To put 2 or more entities in the same place of a map
10. Add some tutorials about mapping/scripting/making skins in the game to help newbies players

This is my 10 things when I want to be in cs2d
Yh, I started again making beats. Check this link to hear'em ~>https://soundcloud.com/vnabeats/tracks
30.07.13 03:14:49 pm
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Gajos
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@user Thug Life if you want to have the language then translate this and upload.
Banned for Hacking/Cheating in CS2D /DC
30.07.13 03:18:49 pm
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iii
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user Thug Life has written:
1. Add Romanian language
2. In the place which is the breakable entity to can add a item entity or another entity
3. Jump in cs2d like in cs 1.6
4. Spawn in a map the C4 bomb without scripts
5. Remove trigger_if cause is very useless
6. Spawn items with the ammo which we want (like user Egoist said)
7. Add more animation like in cs 1.6
8. When you stay behind a wall, nobody can see you
9. To put 2 or more entities in the same place of a map
10. Add some tutorials about mapping/scripting/making skins in the game to help newbies players

1. you can do it yourself
2. nice idea
3. often suggested
4. use explosion and env_sprite
5. i don't think it is useless- you don't have to use it
6. already suggested how you said
7. nice idea
8. enable Fog of War
9.I think it is not possible, maybe with offset but it would be good.(and already suggested)
10. In the forum are enough torturials. In my opinion you don't have to add it to the game
30.07.13 03:19:39 pm
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Devil-Thanh
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1. Do it yourself
2. why?
3. this is not cs1.6
4. what will if the mode is Deathmath with bomb
5. not useless if you a scriptor
6. agree
7. No, no, pls
8. turn on your fog of war
9. why? The editor now is very good.
10. Ask some mappers, scriptors, and search in the forum!
30.07.13 05:00:13 pm
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Thug Life
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@user Gajos: @user Devil-Thanh: @user iii: If you look here you''ll see that I translated the game from English to Romanian, but I want to add DC this translation to the game cause more Romanians play cs2d
Yh, I started again making beats. Check this link to hear'em ~>https://soundcloud.com/vnabeats/tracks
09.08.13 09:47:41 pm
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marekmarakmaro
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all admin noob
M&M's is fine
09.08.13 10:13:32 pm
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Yates
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user marekmarakmaro has written:
all admin noob

yes tey no giv lasor, all noobs
09.08.13 10:30:27 pm
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Insanity
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tey not opn dor. Total noobs, really.

I know, it was requested already, but how about shotgun shells when shooting with shotgun?
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10.08.13 08:10:22 am
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MikuAuahDark
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Scripted lighting at LUA(Only when the lighting engine is fixed)

LUA Functions
Code:
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id=Light.Create(radius,red,green,blue,pixel_x,pixel_y) -- Create light. Returns light ID
Light.SetRot(id,start_rot,end_rot) -- Set lighting rotation
Light.Destroy(id) -- Delets light from game
Light.SetRGB(id,red,green,blue) -- Set lighting color
Light.SetPosition(id,pixel_x,pixel_y) -- Set lighting position
Light.SetRadius(id,radius) -- Set lighting radius
Hello? Are you there, Tae Hanazono?
13.08.13 06:04:11 pm
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_Yank
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Something nice :
• Lua in serverinfo.txt
• Sprite sheet support
• Bots stop using portal o.O
• Tazer gun - like in CS:GO
• Mouse hook - parameter is buton (R - right, L - left, M - midle)
13.08.13 06:12:46 pm
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Rainoth
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user _Yank has written:
Something nice :
• Lua in serverinfo.txt
• Sprite sheet support
• Bots stop using portal o.O
• Tazer gun - like in CS:GO
• Mouse hook - parameter is buton (R - right, L - left, M - midle)


All of your ideas are bad. Except I don't really get what 2nd one is so I'll just keep quiet about it.
1. Why ?
3. Why ?
4. It's a weapon...
5. There's attack 1 and attack 2 for that.

My idea is not to make something new but rather, change it... I'm sure not many people know this but you can't blend walls normally like tiles. You can work around this if you set tile properties to make them act like floor, blend it and then make them into walls again, this way you get blended walls. But using this is quite annoying, so I'd like to request possibility to blend walls the same like floor.
14.08.13 09:04:02 am
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DarkBooy
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commands :
npchealth : ID , HEALTH
npcdmg : ID , DMG
Vote for you'r favorite server [2012/2013] thread cs2d your Favourite Server & Enjoy on these maps file File does not exist (13871) & file cs2d de_fun_snow (3)
16.08.13 04:23:37 pm
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d0er
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Take, that it was impossible to walk through each other
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17.08.13 11:33:22 am
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Communism
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You should change sound voluming. I keep it on 1% and it's still loud as hell.
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV
17.08.13 11:41:15 am
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Insanity
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How about turning volume down a little bit on your headset?
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18.08.13 08:04:46 am
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brofistmsia
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Add duck press Ctrl, you can't be shot by other people when he shoot you at obstacle. It will look realistic.

Admin/mod comment:

Why do you think this thread includes "Read the first post"? /ohaz rules §5.1 - Show good behavior and simply don't be a stupid asshole
23.08.13 05:14:11 pm
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Gajos
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Multicolor in serverinfo.txt
Banned for Hacking/Cheating in CS2D /DC
04.09.13 08:44:55 pm
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Mr Muffin
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I don't know if this was already suggested or not but I'm still going to give you my idea.
Improvement actually.

• Any mapper will know that sometimes you need to use the info_dynwall entitie and you can't drag that like the tiles, you need to click on every tile to make it a wall.

• A function to remove every entitie in that certain part of the map.     
Thanks
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04.09.13 09:24:33 pm
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Avo
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Selecting more than 1 tile to put it on the map with a single click.
More >
It would be faster to add tiles like boxes in dust tileset.
04.09.13 10:05:24 pm
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gotya2
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My suggestion for cs2d, fix the problem with "random" shooting.
The server adds a random variation to the aim angle when a weapon has high spread. The client on the other hand also adds a random variation, that isn't necessarily the same as the server's variation. So while the client sees blood spatters, the server might not count it as a hit. My suggestion would be to let those variations be the same, such that the hit detection is always correct on both the client and server.

Also in real life, the first hit is usually pretty accurate, but when you spray the gun, the weapon starts to drift and cause the bullets to spread.
This would favour people smartly firing with short salvo's, rather than spraying ( and praying ) like a n00b. This is implemented in most popular shooters by the way. ( cs, cod, bf )
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