Ideas for Counter-Strike 2D 0.1.2.1
1,429 replies @
Jynxxx: You are really annoying , I posted few weapon ideas and that's it , if it was wrong the admins will punish me. Now I would really like that you stop spamming and behaving like a Moderator and leave this thread with your spam posts.
Jynxxx: You are really annoying , I posted few weapon ideas and that's it , if it was wrong the admins will punish me. Now I would really like that you stop spamming and behaving like a Moderator and leave this thread with your spam posts. Weapon suggestions are actually not welcome. That's true. So please stop it.
AND NOW: STOP THE OFF-TOPIC TRASH TALK
AND NOW: STOP THE OFF-TOPIC TRASH TALK
1. language choose, for example when you start cs2d for the first time, it will shows all languages that are in sys/language folder but you need many languages for this(by downloading a language file that users made) and if you want to set your language at option(i don,t know what category, maybe game) it shows Language: English(For example) and when clicked, it shows language menu same like when cs2d started for the first time
2. same as above when cs2d started for the first time, but after language choose, it need you to insert your USGN Name and your USGN Password when you start cs2d for the first time, but there must a "Ignore This" button. Ignore This button will close "this" menu
2. same as above when cs2d started for the first time, but after language choose, it need you to insert your USGN Name and your USGN Password when you start cs2d for the first time, but there must a "Ignore This" button. Ignore This button will close "this" menu
[IGR]-0x45525A41|
New dofile system|[#-01]-w0w-[CityLife Server] Developer|Rian2ID Presents...
It was actually wrong. I'm just fucking bored of this thread because I've said it at least a million times, still NOBODY gives a fuck and everybody just goes on posting stuff that is "forbidden" to post. I really think about closing this thread, because there aren't really any innovative ideas.
@
ohaz: I think you should just give "!The Person who's asking more weapons" like a 5 temp days? Just sayin..
Better if we could use the flashlight at fow.
ohaz: I think you should just give "!The Person who's asking more weapons" like a 5 temp days? Just sayin..Better if we could use the flashlight at fow.
@
Sparty: That's a pretty good idea because the light engine is useless in huge maps.
Sparty: That's a pretty good idea because the light engine is useless in huge maps. Could it be possible to do the env_hurt to only hurt specific teams? So when set, CTs that entered the hurt zone will get the hurting but TTs won't? Certain entities should be modified to let certain teams to use or destroy it. The only one in detail is the team gate entity, I was hoping for all of them to be the same. The breakable should also be modified. Just something small but adds a little more detail to the entities that could help improve the making of certain types of maps.
Another Day Another Shitload Of Shit
@
ohaz:
Here a tip , go to 1st page and change the thread name and description I read " In this thread you can post your ideas for CS2D beta 0.1.2.1 . " There was no talk about do not suggest in it, later on some self named moderators (like JET) started to make rules but i really cant read all 52 pages for the thread rules.
ohaz: Here a tip , go to 1st page and change the thread name and description I read " In this thread you can post your ideas for CS2D beta 0.1.2.1 . " There was no talk about do not suggest in it, later on some self named moderators (like JET) started to make rules but i really cant read all 52 pages for the thread rules.
DC reads all the pages. And no i'm not trying to act like a moderator, i'm just pointing out the things you can't suggest.
@
SniperME:
...it's on the second page.
http://www.unrealsoftware.de/forum_posts.php?post=301786&start=20#post301892
SniperME: ...it's on the second page.
http://www.unrealsoftware.de/forum_posts.php?post=301786&start=20#post301892
PHP Serverstats?:DDD
I'm just left from UnrealSoftware, my friend always visit this site, so if you want something from me, write a pm to
Ghost-Rider
Ghost-Rider @
CyberMaster: Explain what you are talking about. It makes no sense to use PHP if you don't need PHP.
And again: Yes, I read all posts here. I just don't comment all of them. Sorry about that. This doesn't mean that they will be ignored by me!
CyberMaster: Explain what you are talking about. It makes no sense to use PHP if you don't need PHP.And again: Yes, I read all posts here. I just don't comment all of them. Sorry about that. This doesn't mean that they will be ignored by me!
a live stat..
example: so if anyone want to activate live stat, he can that at server options change live stats from 0 to 1
its would be great who want a super server
example: so if anyone want to activate live stat, he can that at server options change live stats from 0 to 1
its would be great who want a super server
I'm just left from UnrealSoftware, my friend always visit this site, so if you want something from me, write a pm to
Ghost-Rider
Ghost-Rider but i said about PHP output...
and the generate of serverstats not live currently only 10 seconds or few ..
and the generate of serverstats not live currently only 10 seconds or few ..
I'm just left from UnrealSoftware, my friend always visit this site, so if you want something from me, write a pm to
Ghost-Rider
Ghost-Rider use stats_update 1 and the stats will be updated each minute which is accurate enough. I see no reason to have it updated even more frequently.
PHP doesn't really allow you to get live stats unless PHP UDP sockets are used which is also a security risk and could be abused to attack the server. I'll not implement that.
Another stats system could also be created using Lua scripts though.
PHP doesn't really allow you to get live stats unless PHP UDP sockets are used which is also a security risk and could be abused to attack the server. I'll not implement that.
Another stats system could also be created using Lua scripts though.
hmm
okay anyway thanks
okay anyway thanks I'm just left from UnrealSoftware, my friend always visit this site, so if you want something from me, write a pm to
Ghost-Rider
Ghost-Rider Add a message while non-rcon users try to use rcon.
"Only rconusers are allowed to use rcon, please disable rconusers by using
sv_rcousers """
Or something along those lines, I doubt most players migrating from 0.1.1.9 to 0.2.0.0 know what it is.
"Only rconusers are allowed to use rcon, please disable rconusers by using
sv_rcousers """Or something along those lines, I doubt most players migrating from 0.1.1.9 to 0.2.0.0 know what it is.












If the admin does not have the trigger earthquake in your map, it can use in the console with this command.