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Ideas For UnrealSoftware Site
komeil: This is not Twitter.
Kinda useless since green arrow is helpful.
How you didn't notice something new when gray turns into green
edited 1×, last 17.06.17 02:28:38 am
Rygna: Go http://www.unrealsoftware.de/users.php and look for anyone who visited the site at least 3 minutes ago. Hereby, you'll see who is actually online even if they didn't enable the Online State option. Well, today I (out of curiosity) went to the
Stranded Home and decided to navigate to the forums from there. It took me about 7 minutes to find the Forum Link under the left menu where it is actually under the "links" page with the button titled "Links".As silly as it may be or sound, I think there are probably many cases with new members (and many surfers) who may never communicate in the forums, or never find it for a length of time. As a common user, it did not even dawn on me to click "Links" when I was looking for "Forums".
My suggestion is to change the "Links" button to "Forums & Links". For navigation purposes, especially for new members and random surfers. This may increase forum activity. If many new members/new surfers (new & old) never click the LINKS button they would never know there is a whole FORUM devoted and associated with Stranded.
After about 3 minutes of looking for the forum link I began looking at it from a new surfers point-of-view...I would have assumed there is no forum at this website, and stopped looking for it. I have always associated a "links" button to outside related "foreign" websites.
edited 3×, last 17.06.17 08:19:15 pm
The Art Of Killing has writtenThere is missing countries like "north korea" in the users list
North Korea actually exists in the countries list of the website, e.g.
herc.
JasJack67: You are right, "Links" is misleading. I agree that it sounds like a link list to external sites. I added a forum link which points directly to the main Unreal Software forum page.@
The Art Of Killing: Something like "Internet" doesn't really exist for North Korea. "Normal" North Korean citizens are basically not allowed to communicate with the rest of the world.See https://en.wikipedia.org/wiki/Internet_in_North_Korea
So it doesn't really matter whether North Korea is available as country here or not.
@
GeoB99: I'm sure that guy just chose that country as a joke...
if not he's probably either dead/in jail already, from the North Korean government or a bad North Korean hacker who's trying to sell cheats for CS2D
GeoB99: nevermind , @
DC: well I really hope that guy is okay escaped or something good .
The Art Of Killing: He escaped and playing CS2D in secret base with his friend
Storm_ACE
DC has writtenor a bad North Korean hacker who's trying to sell cheats for CS2D 

WannaCS2D?
kerker: multiple accounts detected? xd @
Pehlivan: You need to work in FBI with these skills, Sherlock Holmes.
kerker: Most of the banned users are unworthy pieces of pixels that got what they've deserved.Your idea would only apply for the members that retrieve their old accounts.
Because if you get your old one back, your newest USGN will be banned (Because it's technically a multi)
Therefore part of me doesn't want your idea and the other part wants it. (but mostly do not want)
edited 1×, last 21.06.17 03:31:29 pm
xsiN: The blocked user, as you said, pieces of junk, however this does not mean that they are not entitled to confidentiality protection.
kerker: what's the difficulty in asking an unrealsoftware moderator to edit your banned profile settings and hide your "sensitive" information?
xsiN: But you yourself said that re-creating accounts is not allowed and such accounts will be blocked immediately. I don't think about someone will be interested in their requests.
kerker: You can see the unrealsoftware mods information on their profiles and therefore contact them on another social platform.Like I've asked before, what's the difficulty? Lazy2Much?
kerker: Nobody is forced to enter additional contact data and your e-mail is also hidden by default. So if you do so you have to live with the fact that you might not be able to remove that data later in case you get banned.Also please note that this is the internet and the internet forgets nothing. Even if you would remove this data you can be rather sure that some web crawl bots already found it and saved it somewhere.
So my advice: Don't provide any additional (contact) data unless you're 100% sure that it's cool if it is publicly visible forever. This advice is not just for UnrealSoftware.de but for the whole internet.
Ideas For UnrealSoftware Site


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