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old Re: Gunfire Development 10.03.17 - new thread

rokeliuxas
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Looks very good already it seems like people lost hope in this project im hoping for multiplayer haha local mp (Lan) with pc users would be good for now i know its early stage....( to admins im not behaving nice so dont make me user i like idiot mod ....)

old Back on track

StirlizZ-Fapicon
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So we are continue to working on the game.

US Marines:
IMG:https://pp.vk.me/c836734/v836734976/1877/S8Ux66DjsFc.jpg
edited 1×, last 17.09.16 03:14:14 pm

old Live Now

HumayunJ
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...
Sorry, We post nothing on the forums about the game.
So here the news:
We updated much more things and improve the code
Some ScreenShots:
Menu
IMG:https://i.imgur.com/ld3OrdB.jpg

Map Ruins
IMG:https://i.imgur.com/ju5sLSo.png

Shop?!
IMG:https://i.imgur.com/YDngw4X.jpg

Choosing Map( Ruins Map image is old! )
IMG:https://i.imgur.com/jjnLHIl.jpg


Goals:

> Multiplayer, Coop.
> AI Bots with advance capabilities.
> Achievements to unlock.
> Different Maps and a map editor.
> Different skins of weapons and players.
> Different Modes ( Zombie, Deathmatch e.t.c).


Whats is Done so far?

> AI Bots.
> Basic Maps.
> Playable on android.
> Shop.
> Weapons.
> Health, Armour e.t.c.
> Much more.

Most things are done and after fixing some bugs, I'll start coding multiplayer part.

Zooming in 30% camera:
I have noticed that the game camera/view is too far from player. We are using 64x64 tiles, So I decided to zoom camera so that players can see detail of 64x64 tiles and improve some game play.

We also got an account on Google Play, and will upload game on google play store as soon as game ready!
edited 1×, last 09.11.16 01:52:43 pm

old Re: Gunfire Development 10.03.17 - new thread

StirlizZ-Fapicon
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user xsiN has written
Is this a cs2d replica or will it be actually played with pc cs2d multiplayer users?


Sure, this will be upgrade of CS2d. Better resolution (done), non-grid collisions (done) and, hopefully, crossplatform multiplayer will be here also.

I don`t know about map editor because of android users but we will do our best.

old Re: Gunfire Development 10.03.17 - new thread

HumayunJ
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It looks simple but its not, packets cannot transferred with out udp whole punch. To do that I need a global server available to everyone. So servers and clients can connect to each other. Some people are reporting that mobile operators block incoming udp packets, I have not confirmed yet. Any way creating sockets , server and handling data is easy. These are the things preventing me right now.

old Re: Gunfire Development 10.03.17 - new thread

VADemon
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@user gotya2: yeah, and a few dozens of them lost, because of mobile network quality... It's not always easy to get a chat working and stable: Steam chat behaves like a bitch on unstable connection, duplicating or not sending messages at all.
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