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English Armor's Fixing

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Poll Poll

Your choice?

Only registered users are allowed to vote
Fix armor ; Add drop button for armor.
20.00% (2)
Fix only armor.
10.00% (1)
Add only Button.
0.00% (0)
Nothing.
70.00% (7)
10 votes cast

old Poll Armor's Fixing

BlazingStan
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Quote
Hi all.
So,what we have?
Infinite Medic Armor + infinite Super Armor.

Problem?
When equiping 1 armor,and then changing it by another,u drop old.So,u can spam a lot of armor.
What about fixing it?
For example,when u have Super Armor,and then using a tile with infinite Medic Armor,Super Armor dissapears,so it doesnt appeared for nothing.(Because anyways,if u changing armor in infinite tile,u cant take it back.)
And,maybe DC will add button for dropping armor?
This will fix some lags with computer and some problems with servers...or not? IDK.


Also,how to add pictures? Im added them to imageshack,maked spoiler and it doesnt works anyways.
edited 1×, last 14.11.11 03:41:26 am

old Re: Armor's Fixing

Kel9290
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Quote
too old. i discovered that bug a 9000000 years later. i have video on youdude but i can't find it :e (i deleted it :c)
edited 1×, last 13.11.11 04:33:47 pm

old Re: Armor's Fixing

BlazingStan
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Quote
@user Kel9290:
First,i didnt said that this bug.
Second,i didnt said that "i found this "bug"! its awesome! nobody knows it!"
Third,i just want that DC fixed this in new version.
And,i dont need replies that give me nothing.

old Re: Armor's Fixing

Kel9290
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Quote
okay, it's glitch. now you happy?
user BlazingStan has written
And,i dont need replies that give me nothing.

okay
user BlazingStan has written
And,maybe DC will add button for dropping armor?

shitidea, not like.
edited 1×, last 13.11.11 04:37:05 pm

old Re: Armor's Fixing

BlazingStan
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Quote
@user Kel9290:
Spoiler >
edited 2×, last 13.11.11 04:42:09 pm

old Re: Armor's Fixing

Yates
Reviewer Off Offline

Quote
Hurr.. DC could probably fix it by disallowing more than 1 type of THE SAME armour on the same spot. But that'd be a waste of his time as no one cares about this "bug" or "glitch".
edited 1×, last 13.11.11 04:39:44 pm

old Re: Armor's Fixing

Kel9290
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Quote
again, shitpoilers crap.
now it can be fixed by just make a delay 1 second for env_item.
someone can create script which just kicks player from server, i think it possible.
edited 2×, last 13.11.11 04:43:16 pm

old Re: Armor's Fixing

BlazingStan
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Quote
@user Yates: That's a nice idea. I know that its a waste of time,but we dont hurry anywhere,yep? And,I agree with you,we dont need a naming for that. Hey,and what about button? What do u think about that? It can be helpfull.
@user Kel9290: What script?...Kicking player?...
I dont understand u.First,u saying that found it over9000 years ago.But there wasn't any question about that. Then,u saying about some kind of script that kicks player from server. Yeah,if i have light armor and want to take medic,i will be kicked? I dont getting it. Explain.

old Re: Armor's Fixing

Kel9290
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Quote
@user BlazingStan: use brain?

Spoiler >
edited 4×, last 13.11.11 05:11:57 pm

old Re: Armor's Fixing

DC
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Quote
this is caused by bad map design + wrong server settings
I'm not planning to change anything related to it.

easy solutions:

• do not create env_item entities with infinite armor items. limit them to a realistic value instead (32 for example, 1 for each player)

• right use of cs2d cmd mp_weaponfadeout (only works in some game modes)

old Re: Armor's Fixing

BlazingStan
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Quote
@user Kel9290: Its Script,and,if DC will add it into game,its will be much better,because i dont need it for only my server.
@user DC: I dont need this one only on my server,i've just wanted u to add this to next version,so people dont spammed those armors.Sometimes servers are lagging from that.But,if u dont want to add it,its okay.Thanks for reply!
U can close the thread now.

old Re: Armor's Fixing

DC
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hm.. maybe I'll add a setting to avoid the creation of large stacks of items at the same position.

old Re: Armor's Fixing

Yates
Reviewer Off Offline

Quote
user DC has written
hm.. maybe I'll add a setting to avoid the creation of large stacks of items at the same position.

Then it should be changeable. As I like having 3 supplies next to each other and only 1 place where the items spawn.

old Re: Armor's Fixing

danh
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Quote
user DC has written
hm.. maybe I'll add a setting to avoid the creation of large stacks of items at the same position.


'nuff sed

and about images...
get ur image URL in clipboard (crtl-c over www.example.com)
then click on 'img' in reply/post thing
then paste URL

old Re: Armor's Fixing

BlazingStan
User Off Offline

Quote
@user danh: I know it. (See my Signature picture?)
But it doesnt work.
(img)http://imageshack.us/photo/my-images/440/00000vm.jpg(/img)
(( and )) are [[ ]]
That's what i have. And it doesnt works anyways.
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