Forum

> > CS2D > Maps/Editor > What do you want in an advanced map editing tut?
Forums overviewCS2D overview Maps/Editor overviewLog in to reply

English What do you want in an advanced map editing tut?

11 replies
To the start Previous 1 Next To the start

old What do you want in an advanced map editing tut?

Yates
Reviewer Off Offline

Quote
I have seen people wanting an advanced tutorial. But because I find map making the fucking easiest you can do on cs2d. I'm asking you, what do you find hard? - What do you want in an advanced tutorial, what should I explain? Tell me.

Note my awesomely (It's a word, I know, right?) long title.

old Re: What do you want in an advanced map editing tut?

Alistaire
User Off Offline

Quote
The thing is that anybody could just PM me to ask how to do something in the editor. That's the truth 0-0

----

I think another tutorial would be a waste of time. You don't have to make tutorials if nobody asks for them nah?

old Re: What do you want in an advanced map editing tut?

Hador
User Off Offline

Quote
You could get Ideas from the advanced section of the mapping tutorial of cs2d.com, and also a list of entities and their functions would be quite cool, too.
You could then also post the result in the wiki.

old Re: What do you want in an advanced map editing tut?

Yates
Reviewer Off Offline

Quote
user Alistaire has written
They'd make a new thread anyway

He read my tutorial first, and then made a thread. I want to stop that.
user Alistaire has written
and end up behind redirected to an incomplete tutorial without any focus on any subject.

That's why I'm asking.

user Alistaire has written
You can't make a general tutorial on lua neither, right?

You could, but it would be a shit load of work.
http://www.lua.org/pil/

old Re: What do you want in an advanced map editing tut?

EpicCrisis
User Off Offline

Quote
At the first time of me using the map editor, it was quite hard because I don't understand certain function and triggers. But through self-study, it turned out to be a piece a cake.

The only problem is typing all the words in the trigger function which is confusing and editing breakable, dynamic walls and tile properties. It's a hassle, so hope DC will improve this in the later versions.

Oh well, good luck with the tutorial because this might end up being a useless thread.

Tutorials from CS2D.com are useless so forget about it.
To the start Previous 1 Next To the start
Log in to reply Maps/Editor overviewCS2D overviewForums overview