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English Custom Maps and Stuff

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old Re: Custom Maps and Stuff

KimKat
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My map is now officially released!
It's based off of the original map fun_allinone from CS 1.6 using 90% of the same textures which I converted into tiles. The map itself is only a 90% look-a-like of the fun_allinone since this is only a 2D map I cannot create everything from 3D to 2D, but I gave my best try and this is the result.

> fun_allinone1 <

Feel free to comment and give fair ratings.

old Re: Custom Maps and Stuff

Mawd
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hey i have done my other work: "Left 4 Dead Round 1 By Mod (Remake)"

will be upload soon

i just dont understand why are people rate my COOL map 1 stars

Who Are You?!
edited 2×, last 25.08.09 09:06:45 am

old Re: Custom Maps and Stuff

RAVENOUS
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Not everyone likes to play against "stupid-zombie-bots" with 28 players. I dont rate these maps anyway.

old I need some help

tsukiyomaru0
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I made a map based on Legend of Zelda's Eagle Dungeon. But I don't know how to use entities to make it as perfect as possible. So, if you're excelent with mapping and working with entities, contact me ASAP and I'll send you this map.

old Re: Custom Maps and Stuff

KimKat
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tsukiyomaru0 has written
I made a map based on Legend of Zelda's Eagle Dungeon. But I don't know how to use entities to make it as perfect as possible. So, if you're excelent with mapping and working with entities, contact me ASAP and I'll send you this map.
Otherwise you could just try and developing it yourself, it's not hard. Just take time to learn the entities and stuff and once you know all about it then you'll get it on and being able to create a actual map just try 'til you succeed.

I'm not saying that anyone is lazy...
Laziness can be cured trust me. By doin' something.

And yeah my latest map release was fun_allinone1, take a glance at it and see what you could be if you just put your mind into it. Well yeah, it took hard work I might add about a three days of bugfixing, texture finding and ripping and stuff like that.

Double edit: I think I got enough bragging rights to say that fun_allinone1 is my best map this year.
Even MiroslavR has started to host it using a additional server.
edited 2×, last 26.08.09 06:59:20 pm

old Re: Custom Maps and Stuff

Vibhor
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mapping for CS2D is much more easier than mapping for stranded 2
Relax there will be nothing difficult when u have use everything atleast once
Make the dungeon coz i also wanna see that what is that eagle dungeon
BRAGGING ALERT!!(i have all the zelda except for the spirit tracks or it aint released yet?)

old Re: Custom Maps and Stuff

tsukiyomaru0
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KimKat has written
tsukiyomaru0 has written
I made a map based on Legend of Zelda's Eagle Dungeon. But I don't know how to use entities to make it as perfect as possible. So, if you're excelent with mapping and working with entities, contact me ASAP and I'll send you this map.
Otherwise you could just try and developing it yourself, it's not hard. Just take time to learn the entities and stuff and once you know all about it then you'll get it on and being able to create a actual map just try 'til you succeed.

I'm not saying that anyone is lazy...
Laziness can be cured trust me. By doin' something.

And yeah my latest map release was fun_allinone1, take a glance at it and see what you could be if you just put your mind into it. Well yeah, it took hard work I might add about a three days of bugfixing, texture finding and ripping and stuff like that.

Double edit: I think I got enough bragging rights to say that fun_allinone1 is my best map this year.
Even MiroslavR has started to host it using a additional server.

To me it is very hard to play around with entities. You see, my lastest ten maps sucked so bad that I had no guts to show it up and deleted them.

EDIT: I uploaded a VERY early beta of the map. Here it is.

http://www.unrealsoftware.de/files_show.php?file=2006
edited 1×, last 27.08.09 04:41:03 am

old Re: Custom Maps and Stuff

BetaM
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So I ended my Portal 2D project, I decided to make some minigame maps. Here's the first one: mg_precision
Throw grenades to earn weapons for your team. After 70 seconds fight on de_dust2 with the unlocked weapons.
I hope you like it.

old Re: Custom Maps and Stuff

RAVENOUS
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I also made mg_runbitch (so you are not the first that made mg_maps :P). In this map, the CT-Team has to run away from the T-Snipers (Scout that makes 20 damage)

I think it is like another type of "Deathrun", but has more to do with skill etc

Easy Download here: Click!

Edit:// I also need some sprites for the inner, like a billard table usw.
edited 1×, last 27.08.09 05:29:20 pm

old Re: Custom Maps and Stuff

BetaM
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Well, I need some tiles, like from de_westwood for my new project: mg_payload The payload is done, but the whole map is empty so I need something to fill in this emptyness.
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