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English Murderer mod

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old Murderer mod

Prest1Ge
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Hi all !
Can somebody make script like this (Its like mod for DooM - WhoDunIt? :
1. in 30 seconds after round starts one player become murderer (he got machete) bu nobody knows about that , only murderer
2. Dead Peoples cannot chat (specs too)
3. When murderer been killed or kill all players round ends
I cant make myself becouse i didnt know LUA , and cant understand it . (sorry for bad english, im russian)
edited 1×, last 15.05.11 09:10:41 pm

old Re: Murderer mod

J4x
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Stop pushing this thread, try to learn lua by yourself.

old Re: Murderer mod

Bowlinghead
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LUA is not hard.

2. Dead Peoples cannot chat (specs too)
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addhook("say","say_")
function say_(id)
	return 1;

old Re: Murderer mod

Prest1Ge
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user Bowlinghead has written
LUA is not hard.

2. Dead Peoples cannot chat (specs too)
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addhook("say","say_")
function say_(id)
	return 1;


Thanks ! but i cant understand lua completely , i can only change sound destination and image , add some easy stuff .
but i need to make the point 1. (30 sec after start one player get's machete and nobody knows about him.(he become murderer)

old Re: Murderer mod

EngiN33R
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user Bowlinghead has written
2. Dead Peoples cannot chat (specs too)
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addhook("say","say_")
function say_(id)
	return 1;


You just disabled chat for all people, not just the dead ones, added an unnecessary ; that's probably gonna break the script and forgot end. Lua's not hard, so why don't you know it?

old Re: Murderer mod

Prest1Ge
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user EngiN33R has written
user Bowlinghead has written
2. Dead Peoples cannot chat (specs too)
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addhook("say","say_")
function say_(id)
	return 1;


You just disabled chat for all people, not just the dead ones, added an unnecessary ; that's probably gonna break the script and forgot end. Lua's not hard, so why don't you know it?

i cant just understand it . can somebody send me a GOOD tutorial ?? (http://www.cs2d.com/tut/tkdlua/luatut.html i cant understand this)

old Re: Murderer mod

Bowlinghead
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Oh,
sorry xD.

Ok I fix it xDD(OMG I noob )
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addhook("say","say_")
function say_(id)
	if player(id,"team")==0 then -- Team 0 is Spectator or Team3?
	return 1; -- This is a commentary
	end -- Can I have 5 stars? xD
	if player(id,"health")==0 then -- If player death/Energy 0
	return 1;
	end
end

I hope there are only 100 Bugs more :D.

old Re: Murderer mod

Nem
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I wonder what some1 knows too about WhoDunIt wad, this wad (mod) is like Troubles in Terrorist town (if i remembered name properly) for Garrys mod.
And i dont sure what some1 will make it for you, i can only post link to lua manual, but RaGe did it before :p

old Re: Murderer mod

Patasuss
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This may work:
Spoiler >

I always wanted to write such a mod, but never had the time

old Re: Murderer mod

Night Till Death
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yeah this kind of stuff sounds fun... like in skulltag with the murderer mod... really fun & easy to make all you need is a map that is dark... with items scatterd around it & all you need is either Deathmach mod

You could make an abillity that if a Player kills another player that isnt a killer he gets punished by being stripped or slapped

old Re: Murderer mod

Nem
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user Night Till Death has written
yeah this kind of stuff sounds fun... like in skulltag with the murderer mod... really fun & easy to make all you need is a map that is dark... with items scatterd around it & all you need is either Deathmach mod

You could make an abillity that if a Player kills another player that isnt a killer he gets punished by being stripped or slapped

Wow, another who played skulltag

btw, its that possible to hide or change kill message ?
in WhoDunIt was no such message btw

old Re: Murderer mod

Night Till Death
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you know it can get even more interesting like this :

At start nobody has knife (only for killer)

At start everybody has claw for hands to fight that do like 5/10 dmg & so does the killer

weapons are scatterd around a dark map with lots of secrets

bandages & medikits around the map also

If someone gets killed by the murderer a message appears like : Someone got killed

If someone kills a non murderer a message appears : Player killed a innocent person

At start everybodies speed is -1 but the killers is 0

At start the killer gets a critical knife & the knifes dmg is like 50 so if you get hit 2 times your dead

Killer has some other items like Gas Grenade (Idea from Skulltag WhoDunIt),Mines

old Re: Murderer mod

Prest1Ge
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user Night Till Death has written
you know it can get even more interesting like this :

At start nobody has knife (only for killer)

At start everybody has claw for hands to fight that do like 5/10 dmg & so does the killer

weapons are scatterd around a dark map with lots of secrets

bandages & medikits around the map also

If someone gets killed by the murderer a message appears like : Someone got killed

If someone kills a non murderer a message appears : Player killed a innocent person

At start everybodies speed is -1 but the killers is 0

At start the killer gets a critical knife & the knifes dmg is like 50 so if you get hit 2 times your dead

Killer has some other items like Gas Grenade (Idea from Skulltag WhoDunIt),Mines

helz yea ! this is that mod ( been awesome make this mod for CS2d

old Re: Murderer mod

ThunderByte
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Did anybody make the mod already?
If no I want to make it, because need a mod idea.^^

old Re: Murderer mod

Prest1Ge
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user ThunderByte has written
Did anybody make the mod already?
If no I want to make it, because need a mod idea.^^

plss make this mod thid been awesome
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