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English sprite covers pl.

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old sprite covers pl.

Glix
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how i can make in cs2d script what are under cs2d players?


edit:
@Joaopcvcastro
noob i know. i can do in in map editor. did you read?
in cs2d script

@Yates
Realy?
edited 3×, last 19.04.11 09:08:59 pm

old Re: sprite covers pl.

Mechanolith
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Really, wtf? you can do it in Map editor, just de-select the option "Sprites cover players"
edited 2×, last 19.04.11 09:15:35 pm

old Re: sprite covers pl.

Yates
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I don't think you can..

Stop editing your post to reply to others, it's annoying. Make a new post like everyone else!
And yes, really.

old Re: sprite covers pl.

Mechanolith
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Why make in scripts when you can make in maps? - -''
Noob? Me? lmao, really, you made my day kid. Now, just use your brain to think, YOU CAN DO THIS ON MAP EDITOR, s**t... why in lua? Lua is for programming and customizing MORE than it's possible with the default tools.

old Re: sprite covers pl.

Mechanolith
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Yates has written
Maybe he wants to sprite to follow someone? Ever though about that?

No, i didn't, because i can't understand nothing that he says, his english suck...

Look that: "how i can make in cs2d script what are under cs2d players?"

Do you want the script under the player? Wow that would be really strange.
edited 1×, last 19.04.11 09:20:52 pm

old Re: sprite covers pl.

Yates
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So does yours..
Unspellablename has written
because i can't understand nothing that he says

I can't understand anything he is saying..
--
Btw, you can actually read the titel to understand more, helps me a lot.

old Re: sprite covers pl.

Mechanolith
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Yeah... i still have some grammar errors, but it's better than creating threads with not understand-able grammar :S

"sprite covers pl."
Yeah, maybe he wants to make a sprite that follows the player, but it's still no-sense, because there is an Option in CS2D Map Editor, that allows you to make "sprite covers pl.".

old Re: sprite covers pl.

Yates
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@Joaop.. Just stop, it's very easy to understand what he is asking for. Don't try and make me belive that it is not.

old Re: sprite covers pl.

Mechanolith
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Oh really? so what is it? There are 2 types of "sprites covering player"...

Anyway, i am out, because soon there will be idiots here saying that it's obvious too.. so, bye and i hope you explain your threads better next time.

old Re: sprite covers pl.

J4x
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- image("path",x,y,mode,[pl])	Creates an image (dynamic object) on the map and returns the ID.
				Mode 0: floor image (covered by players etc)
				Mode 1: top image (covering players)
maybe this should help

old Re: sprite covers pl.

Glix
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FN_Linkin Park has written
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- image("path",x,y,mode,[pl])	Creates an image (dynamic object) on the map and returns the ID.
				Mode 0: floor image (covered by players etc)
				Mode 1: top image (covering players)
maybe this should help


Thanks sow much.
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