English Beta 0.1.2.0 Suggestions & Ideas

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29.12.11 05:36:55 pm
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-_Dovahkiin_-
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@user Spartan 13373: i just LOVE ur suggestions .

i agree with him
FUS...RUH...DAHHHHHHHH
29.12.11 05:54:59 pm
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robed
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Ability to make your own hook in lua scripting.

Evn_movable walls {can be triggered, can be moved to different way.}

Evn_npchurt/kill {more like a Evn_hurt NPC version}

Evn_Freezeplayer {when your in the area where you put it, you will be freezed} can be timed.

Evn_moveplayer {you controls get disabled and you player will be moved in everytile to reach the target}you can change the speed

Evn_motion {triggered and can control how fast you moving and the bullets are moving}

trigger_keys {what key to click to trigger "k" then
trigger "door" }
LAL
29.12.11 07:12:23 pm
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Kurumi
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It would be cool if the Trigger_Move would have function from triggering it when player crosses it from one location. Not from all locations at once.
Uhm... Hello
30.12.11 05:56:22 am
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DevGru
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env_nonpc

• It's an area where npc can't stay and walk through.
IMG:http://steamsignature.com/status/default/76561198078087837.png
IMG:http://steamsignature.com/AddFriend.png
30.12.11 07:22:22 am
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Axel340
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Please do so trigger_delay support fractional numbers.
30.12.11 09:53:26 am
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Kel9290
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command cs2d cmd cls - clear screen from:
1 - chat messages (sv_msg text)
2 - "big" messages (sv_msg text@)
3 - "event" messages (ex: your team captured the flag)
4 - all messages

under the stone.
30.12.11 10:11:27 am
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DannyDeth
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Kel, does #4 not cover #1, #2 and #3?
30.12.11 11:02:45 am
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StirlizZ-Fapicon
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Let trigge_delay to use fractional numbers

And fix bug on client when you can see imagers, which was removed by trigger_start on a roundstart
CS2d for ANDROID Discord server is here: https://discord.gg/ww59nvf
30.12.11 11:04:09 am
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DannyDeth
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You mean decimal numbers, Fapicon.
30.12.11 11:17:47 am
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Kel9290
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i mean it remove chat, "big" and "event" msgs.
under the stone.
30.12.11 02:36:12 pm
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KimKat
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There should be a option to let the other teams not be able to see the other teams flashlight especially if the enemy is on another side of the wall when the server has FoW (fog of war) enabled. You get the idea right?

There should be two commands to disable the flashlight to be visible when the enemy is behind a wall.

IMG:http://img213.imageshack.us/img213/4747/flashlighticon.png

Also I'd like to have a flashlight HUD icon to indicate that either (1. the server support flashlights) or (2. that flashlight is turned on). I have designed a quick flashlight icon for use in that case.

sv_curtained_flashlights 1 // To enable, this option will enable the ability to view all players flashlights when any player is behind a wall.
sv_curtained_flashlights 0 // To disable, this option will disable the ability to view all players flashlights when any player is behind a wall.

mp_team_flashlights 1 // To enable, this option will enable the ability to see the enemy team's flashlight.
mp_team_flashlights 0 // To disable, this option disables the ability to see the enemy team's flashlight.

This just seems reasonable to implement, at least from my side. By the way I wish you all a happy new year!
edited 1×, last 30.12.11 03:29:29 pm
30.12.11 10:09:31 pm
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Jynxxx
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Multi-Tile-blending selection, only because when your trying to do edges on maps you can't, it comes out all block shaped, and looks fake.
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varik
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mine idea:
pochemube not do it:
nud was as in cs 1.6
want it to in cs2d in cs 1.6
edited 5×, last 30.12.11 10:30:26 pm
30.12.11 10:21:08 pm
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Facux
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I got a idea. Make the movable objects and do a Remote to open doors a distance. Cool!

My ideas:
Spoiler >
30.12.11 10:23:55 pm
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TimeQuesT
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What do you mean with "Remote to open doors a distance" ?
Muh
30.12.11 10:28:13 pm
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J4x
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@user TimeQuesT: He means that door would be remote control, so you can open it without being near to the door.
30.12.11 10:30:11 pm
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Facux
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user TimeQuesT has written:
What do you mean with "Remote to open doors a distance" ?


I want a system to open doors from a distance. Only that.
30.12.11 10:30:25 pm
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palomino
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That was fixed because of doorhackers.

@user varik: Bloody Russians.
zugcxdxtczgvhioj
30.12.11 10:31:06 pm
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Facux
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user J4x has written:
@user TimeQuesT: He means that door would be remote control, so you can open it without being near to the door.


user J4x Said it all.
30.12.11 10:48:17 pm
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Jynxxx
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it's called the console just remember the name of the dynwall, if it's not your map the learn the map before using it.
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