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English building bug

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old Re: building bug

DC
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shouldn't happen too often. just destroy this thing or type /kill in the chat

old Re: building bug

Yates
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Is this bad?
You have a dispencer on your back, all the money you want! Build a wall you will have a shield!

old Re: building bug

palomino
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Nice one Yates
On-topic: It happens to me all the time, especially when there are other buildings near me. They are just sometimes built on you (yes, yes). Sometimes you can get out, but sometimes not.

old Re: building bug

DC
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the game actually has a protection against that (it doesn't allow you to build if other players are very close) but maybe it fails if the game is laggy and people have really high pings.

old Re: building bug

Surplus
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well... I would personnaly like a dispencer to be attached to me, but as DC sayes, /kill will do the trick.

old Re: building bug

HaRe
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Are you using Fast build? if yes, Then Ill just say, Your script is bugged.

I can tell you how

Open the build menu somewhere, And then tell anyone to go over that tile youve marked to build on. * OPS DONT CLOSE THE build menu* And then build something, and tada u got an player on an building.

This happens couse, The game dosent allows you to build over a player right? so you cant try to build over some one, But if your not building over some one then you get the build menu. And if some one goes over your marked tile then you cant build eather. But well fast build scripts dosent look for people over your marked tile.

Edit: fast build only does on the begining, Not on when your building with your build menu.

old Re: building bug

TimeQuesT
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As i know are the building images used as "Dynamic" image
(or am i wrong?), so you can affect them with normal image functions like "imagepos" or "freeimage".

old Re: building bug

HaRe
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Also, Ive got another idea why it could happen like that.

If you've noticed the building that are created gets created in tile X and Y.

and if your standing on another Tile, It dosent see if ur near the building, Try to get close to the next tile as possible and i think you will see what i mean
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