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19.02.18 07:36:15 pm
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zyLva okteLon
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you should stop seeing porn
What the F.A.Q.?| zyLva okteLon ∗
19.02.18 07:39:08 pm
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Mora_rus
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Why dont you pm me in discord? You have me there afair.
S.T.A.L.K.E.R. - The Lost Land dev. https://discord.gg/aABCkHQ
21.02.18 09:08:52 pm
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script favor
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real api : [code]----New series of simple scripts that just work..nothing fancy
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-- . v :. . .
----New series of simple scripts that just work..nothing fancy

if myHero.charName ~= "Darius" then return end
require "DamageLib"
keybindings = { [ITEM_1] = HK_ITEM_1, [ITEM_2] = HK_ITEM_2, [ITEM_3] = HK_ITEM_3, [ITEM_4] = HK_ITEM_4, [ITEM_5] = HK_ITEM_5, [ITEM_6] = HK_ITEM_6}
local castSpell = {state = 0, tick = GetTickCount(), casting = GetTickCount() - 1000, mouse = mousePos}
local barHeight = 8
local barWidth = 103
local barXOffset = 0
local barYOffset = 0
function SetMovement(bool)
     if _G.EOWLoaded then
          EOW:SetMovements(bool)
          EOW:SetAttacks(bool)
     elseif _G.SDK then
          _G.SDK.Orbwalker:SetMovement(bool)
          _G.SDK.Orbwalker:SetAttack(bool)
     else
          GOS.BlockMovement = not bool
          GOS.BlockAttack = not bool
     end
     if bool then
          castSpell.state = 0
     end
end

class "Darius"
local Scriptname,Version,Author,LVersion = "DariusExpress","v1.0","Tocsin","7.17"

function CurrentTarget(range)
     if _G.SDK then
          return _G.SDK.TargetSelector:GetTarget(range, _G.SDK.DAMAGE_TYPE_PHYSICAL);
     elseif _G.EOW then
          return _G.EOW:GetTarget(range)
     else
          return _G.GOS:GetTarget(range,"AD")
     end
end

function Darius:__init()
     
     self:LoadSpells()
     self:LoadMenu()
     Callback.Add("Tick", function() self:Tick() end)
     Callback.Add("Draw", function() self:Draw() end)
     local orbwalkername = ""
     if _G.SDK then
          orbwalkername = "IC'S orbwalker"          
     elseif _G.EOW then
          orbwalkername = "EOW"     
     elseif _G.GOS then
          orbwalkername = "Noddy orbwalker"
     else
          orbwalkername = "Orbwalker not found"
     end
     PrintChat(Scriptname.." "..Version.." - Loaded...."..orbwalkername)
end

function Darius:LoadSpells()
     Q = { range = myHero:GetSpellData(_Q).range, delay = myHero:GetSpellData(_Q).delay, speed = myHero:GetSpellData(_Q).speed, width = myHero:GetSpellData(_Q).width }
     W = { range = myHero:GetSpellData(_W).range, delay = myHero:GetSpellData(_W).delay, speed = myHero:GetSpellData(_W).speed, width = myHero:GetSpellData(_W).width }
     E = { range = myHero:GetSpellData(_E).range, delay = myHero:GetSpellData(_E).delay, speed = myHero:GetSpellData(_E).speed, width = myHero:GetSpellData(_E).width }
     R = { range = myHero:GetSpellData(_R).range, delay = myHero:GetSpellData(_R).delay, speed = myHero:GetSpellData(_R).speed, width = myHero:GetSpellData(_R).width }

end

function Darius:LoadMenu()
     self.Menu = MenuElement({type = MENU, id = "DariusExpress", name = Scriptname})
     self.Menu:MenuElement({id = "ComboMode", name = "Combo", type = MENU})
     self.Menu.ComboMode:MenuElement({id = "UseQ", name = "Q: Decimate", value = true})
     self.Menu.ComboMode:MenuElement({id = "UseW", name = "W: Crippling Strike", value = true})
     self.Menu.ComboMode:MenuElement({id = "UseE", name = "E: Apprehend", value = true})
     self.Menu.ComboMode:MenuElement({id = "UseR", name = "R: Noxian Guillotine", value = true})
     self.Menu.ComboMode:MenuElement({id = "comboActive", name = "Combo key", key = string.byte(" ")})
     self.Menu.ComboMode:MenuElement({id = "UseHYDRA", name = "Use hydra", value = true})
     self.Menu.ComboMode:MenuElement({id = "DrawDamage", name = "Draw damage on HPbar", value = true})
          
     self.Menu:MenuElement({id = "HarassMode", name = "Harass", type = MENU})
     self.Menu.HarassMode:MenuElement({id = "UseQ", name = "Q: Decimate", value = true})
     self.Menu.HarassMode:MenuElement({id = "UseW", name = "W: Crippling Strike", value = true})
     self.Menu.HarassMode:MenuElement({id = "UseE", name = "E: Apprehend", value = true})
     self.Menu.HarassMode:MenuElement({id = "harassActive", name = "Harass key", key = string.byte("C")})

     self.Menu:MenuElement({id = "ClearMode", name = "Clear", type = MENU})
     self.Menu.ClearMode:MenuElement({id = "UseQ", name = "Q: Decimate", value = true})
     self.Menu.ClearMode:MenuElement({id = "UseW", name = "W: Crippling Strike", value = true})
     self.Menu.ClearMode:MenuElement({id = "clearActive", name = "Clear key", key = string.byte("V")})

     self.Menu:MenuElement({id = "CustomSpellCast", name = "Use custom spellcast", tooltip = "Can fix some casting problems with wrong directions and so", value = true})
     self.Menu:MenuElement({id = "delay", name = "Custom spellcast delay", value = 100, min = 0, max = 200, step = 5,tooltip = "increase this one if spells is going completely wrong direction", identifier = ""})
     
     self.Menu:MenuElement({id = "blank", type = SPACE , name = ""})
     self.Menu:MenuElement({id = "blank", type = SPACE , name = "Script Ver: "..Version.. " - LoL Ver: "..LVersion.. ""})
     self.Menu:MenuElement({id = "blank", type = SPACE , name = "by "..Author.. ""})
end

function GetInventorySlotItem(itemID)
          assert(type(itemID) == "number", "GetInventorySlotItem: wrong argument types (<number> expected)")
          for _, j in pairs({ ITEM_1, ITEM_2, ITEM_3, ITEM_4, ITEM_5, ITEM_6}) do
               if myHero:GetItemData(j).itemID == itemID and myHero:GetSpellData(j).currentCd == 0 then return j end
          end
          return nil
      end
     
     function UseHydra()
          local HTarget = CurrentTarget(125)
          if HTarget then
               local hydraitem = GetInventorySlotItem(3748) or GetInventorySlotItem(3077)
               if hydraitem and myHero.attackData.state == STATE_WINDDOWN then
                    Control.CastSpell(keybindings[hydraitem],HTarget.pos)
Control.Attack(HTarget)
               end
          end
     end
function UseHydraminion()
for i = 1, Game.MinionCount() do
      local minion = Game.Minion(i)
if minion and minion.team == 300 or minion.team ~= myHero.team then
               local hydraitem = GetInventorySlotItem(3748) or GetInventorySlotItem(3077)
               if hydraitem and myHero.attackData.state == STATE_WINDDOWN then
                    Control.CastSpell(keybindings[hydraitem])
Control.Attack(minion)
               end
          end
end
     end


function IsRecalling()
     for K, Buff in pairs(GetBuffs(myHero)) do
          if Buff.name == "recall" and Buff.duration > 0 then
               return true
          end
     end
     return false
end

function ValidTarget(target, range)
     range = range and range or math.huge
     return target ~= nil and target.valid and target.visible and not target.dead and target.distance <= range
end

function Darius:Tick()
if myHero.dead or Game.IsChatOpen() == true or IsRecalling() == true then return end
     if self.Menu.HarassMode.harassActive:Value() and self:EnemyInRange(700) then
          self:Harass()
     end
     if self.Menu.ComboMode.comboActive:Value() and self:EnemyInRange(700) then
          self:Combo()
     end
     if self.Menu.ClearMode.clearActive:Value() then
          self:Jungle()
     end
end

function Darius:HasBuff(unit, buffname)
     for i = 0, unit.buffCount do
          local buff = unit:GetBuff(i)
          if buff.name == buffname and buff.count > 0 then
               return true
          end
     end
     return false
end

function Darius:IsReady(spell)
     return Game.CanUseSpell(spell) == 0
end

function Darius:CheckMana(spellSlot)
     return myHero:GetSpellData(spellSlot).mana < myHero.mana
end

function Darius:CanCast(spellSlot)
     return self:IsReady(spellSlot) and self:CheckMana(spellSlot)
end

function EnableMovement()
     SetMovement(true)
end

function ReturnCursor(pos)
     Control.SetCursorPos(pos)
     DelayAction(EnableMovement,0.1)
end

function LeftClick(pos)
     Control.mouse_event(MOUSEEVENTF_LEFTDOWN)
     Control.mouse_event(MOUSEEVENTF_LEFTUP)
     DelayAction(ReturnCursor,0.05,{pos})
end
function Darius:Draw()
local textPos = myHero.pos:To2D()
if self:CanCast(_Q) then Draw.Circle(myHero.pos, 425, 3, Draw.Color(255, 255, 000, 255)) end
--if self:CanCast(_R) then Draw.Circle(myHero.pos, 460, 3, Draw.Color(255, 255, 000, 255)) end
     if self.Menu.ComboMode.DrawDamage:Value() then
          for i, hero in pairs(self:GetEnemyHeroes()) do
               local barPos = hero.hpBar
               if not hero.dead and hero.pos2D.onScreen and barPos.onScreen and hero.visible then
                    local QDamage = (self:CanCast(_Q) and getdmg("Q",hero,myHero) or 0)
                    local WDamage = (self:CanCast(_W) and getdmg("W",hero,myHero) or 0)
                    local EDamage = (self:CanCast(_E) and getdmg("E",hero,myHero) or 0)
                    local RDamage = (self:CanCast(_R) and getdmg("R",hero,myHero) or 0)
                    local damage = QDamage + WDamage + EDamage + RDamage
                    if damage > hero.health then
                         Draw.Text("killable", 24, hero.pos2D.x, hero.pos2D.y,Draw.Color(0xFF00FF00))
                         
                    else
                         local percentHealthAfterDamage = math.max(0, hero.health - damage) / hero.maxHealth
                         local xPosEnd = barPos.x + barXOffset + barWidth * hero.health/hero.maxHealth
                         local xPosStart = barPos.x + barXOffset + percentHealthAfterDamage * 100
                         Draw.Line(xPosStart, barPos.y + barYOffset, xPosEnd, barPos.y + barYOffset, 10, Draw.Color(0xFF00FF00))
                    end
               end
          end     
     end
end

function Darius:CastSpell(spell,pos)
     local customcast = self.Menu.CustomSpellCast:Value()
     if not customcast then
          Control.CastSpell(spell, pos)
          return
     else
          local delay = self.Menu.delay:Value()
          local ticker = GetTickCount()
          if castSpell.state == 0 and ticker > castSpell.casting then
               castSpell.state = 1
               castSpell.mouse = mousePos
               castSpell.tick = ticker
               if ticker - castSpell.tick < Game.Latency() then
                    SetMovement(false)
                    Control.SetCursorPos(pos)
                    Control.KeyDown(spell)
                    Control.KeyUp(spell)
                    DelayAction(LeftClick,delay/1000,{castSpell.mouse})
                    castSpell.casting = ticker + 500
               end
          end
     end
end

function Darius:Combo()
if self:CanCast(_R) and self:EnemyInRange(458) then
local RTarget = CurrentTarget(458)
          local RDamage = (self:CanCast(_R) and getdmg("R",hero,myHero) or 0)
if self.Menu.ComboMode.UseR:Value() and RTarget then
if RDamage > RTarget.health and myHero.pos:DistanceTo(RTarget.pos) < 458 then
                Control.CastSpell(HK_R, RTarget)
end
end
end

if self.Menu.ComboMode.UseHYDRA:Value() and self:EnemyInRange(174) then
if myHero.attackData.state == STATE_WINDDOWN and not self:CanCast(_W) then
UseHydra()
end
end

if self:CanCast(_E) and self:EnemyInRange(500) then
          local ETarget = CurrentTarget(500)
          if self.Menu.ComboMode.UseE:Value() and ETarget and not self:CanCast(_Q) then
               if self:EnemyInRange(500) and myHero.pos:DistanceTo(ETarget.pos) < 500 and myHero.pos:DistanceTo(ETarget.pos) > 190 then
castPos = ETarget:GetPrediction(1500, 0.25)
                    self:CastSpell(HK_E, castPos)
               end
          end
     end

     if self:CanCast(_Q) and self:EnemyInRange(425) then
          local QTarget = CurrentTarget(425)
          if self.Menu.ComboMode.UseQ:Value() and QTarget then
if self:EnemyInRange(425) and myHero.pos:DistanceTo(QTarget.pos) > 215 then
                    self:CastSpell(HK_Q, QTarget)
end
          end
     end

     if self:CanCast(_W) and self:EnemyInRange(175) then
          local WTarget = CurrentTarget(175)
          if self.Menu.ComboMode.UseW:Value() and WTarget then
               if self:EnemyInRange(175) and myHero.attackData.state == STATE_WINDDOWN then
                    Control.CastSpell(HK_W, WTarget)
--Control.Attack(WTarget)
               end
          end
     end

end

function Darius:GetEnemyHeroes()
     self.EnemyHeroes = {}
     for i = 1, Game.HeroCount() do
          local Hero = Game.Hero(i)
          if Hero.isEnemy then
               table.insert(self.EnemyHeroes, Hero)
          end
     end
     return self.EnemyHeroes
end

function Darius:EnemyInRange(range)
     local count = 0
     for i, target in ipairs(self:GetEnemyHeroes()) do
          if target.pos:DistanceTo(myHero.pos) < range then
               count = count + 1
          end
     end
     return count
end

function Darius:Harass()
if self.Menu.ComboMode.UseHYDRA:Value() and self:EnemyInRange(174) then
if myHero.attackData.state == STATE_WINDDOWN and not self:CanCast(_W) then
UseHydra()
end
end
if self:CanCast(_E) and self:EnemyInRange(500) then
          local ETarget = CurrentTarget(500)
          if self.Menu.HarassMode.UseE:Value() and ETarget and not self:CanCast(_Q) then
               if self:EnemyInRange(500) and myHero.pos:DistanceTo(ETarget.pos) < 500 and myHero.pos:DistanceTo(ETarget.pos) > 190 then
castPos = ETarget:GetPrediction(1500, 0.25)
                    self:CastSpell(HK_E, castPos)
               end
          end
     end

     if self:CanCast(_Q) and self:EnemyInRange(425) then
          local QTarget = CurrentTarget(425)
          if self.Menu.HarassMode.UseQ:Value() and QTarget then
if self:EnemyInRange(425) and myHero.pos:DistanceTo(QTarget.pos) > 215 then
                    Control.CastSpell(HK_Q)
end
          end
     end

     if self:CanCast(_W) and self:EnemyInRange(175) then
          local WTarget = CurrentTarget(175)
          if self.Menu.HarassMode.UseW:Value() and WTarget then
               if self:EnemyInRange(175) and myHero.attackData.state == STATE_WINDDOWN then
                    Control.CastSpell(HK_W, WTarget)
--Control.Attack(WTarget)
               end
          end
     end
     
end

function Darius:Jungle()
     for i = 1, Game.MinionCount() do
     local minion = Game.Minion(i)
if minion and minion.team == 300 or minion.team ~= myHero.team then
--[[if self:CanCast(_E) and minion then
          if self.Menu.ClearMode.UseE:Value() and self.Menu.ComboMode.Key:Value() == false and not self:HasBuff(myHero, "DariusCounterStrike") then
               if myHero.pos:DistanceTo(minion.pos) < 175 then
                    Control.CastSpell(HK_E)
               end
          end
if self.Menu.ClearMode.UseE:Value() and self.Menu.ComboMode.Key:Value() == true and not self:HasBuff(myHero, "DariusCounterStrike") then
               if myHero.pos:DistanceTo(minion.pos) < 700 and self:CanCast(_Q) then
                    Control.CastSpell(HK_E)
               end
          end
     end]]
if self.Menu.ComboMode.UseHYDRA:Value() and minion then
if myHero.attackData.state == STATE_WINDDOWN and not self:CanCast(_W) and myHero.pos:DistanceTo(minion.pos) < 170 then
UseHydraminion()
end
end
     if self:CanCast(_Q) and minion then
          if self.Menu.ClearMode.UseQ:Value() and ValidTarget(minion, 425) then
if myHero.pos:DistanceTo(minion.pos) > 210 then
                    Control.CastSpell(HK_Q)
end
          end
     end

     if self:CanCast(_W) and minion then
          if self.Menu.ClearMode.UseW:Value() and ValidTarget(minion, 175) then
               if myHero.pos:DistanceTo(minion.pos) < 175 and myHero.attackData.state == STATE_WINDDOWN then
                    Control.CastSpell(HK_W)
--Control.Attack(minion)
               end
          end
     end
     end
     end
end

function OnLoad()
     Darius()
end[/code]
edited 1×, last 14.03.18 02:21:39 pm
Visit my website : https://bounty-mafia.tk , Discord : https://discord.gg/ntNd6TX, IMG:http://i60.tinypic.com/5kixc8.gif

Admin/mod comment:

Post removed because it's pretty f*cked up. /user Fraizeraust
05.03.18 01:28:19 am
Up
The Art Of Killing
User
Offline Off
why don't you put @user DC: , be a jewish like trump to get more score !

oh i forget , scripts can do
sorry for posting this , but everyone should see . has written:
IMG:https://img.huffingtonpost.com/asset/59231d52200000290016e2f5.jpeg?cache=yis61hljny&amp;ops=scalefit_720_noupscale
call me on what's up : +21695716674
26.03.18 12:04:35 am
Up
SANTER
User
Offline Off
https://media.discordapp.net/attachments/408090104331108362/426601663650856963/bandicam_2018-03-23_01-42-42-713.jpg?width=441&height=208

http://i68.tinypic.com/34z0d55.png

you should stop ddosing the other servers, it is also pathetic to see you enter insulting other servers and promoting your server. You can't force us, give up
edited 2×, last 26.03.18 12:25:36 am
26.03.18 08:06:09 am
Up
Mora_rus
User
Offline Off
Afair this Jere is also into that shit.

This stupid league of yours and Infinity's is annoying af. Just damn kill yourselves. If you force people to join something they dont want they would simply leave the game. Is that how you bring attention? I dont know what would push people to ddos servers if they're just single ones.. just retarded Kadir maybe.. and blocker.xoxoxo and evaldas and others.
S.T.A.L.K.E.R. - The Lost Land dev. https://discord.gg/aABCkHQ
26.03.18 03:46:25 pm
Up
Yates
Reviewer
Offline Off
Crashing servers back in the day was pretty legit, we took servers down that just blatantly copied others (aka stole their shit or recreated it). Now everyone is fighting over the last 100-200 players not realising that these will just leave instead of finding a different server.

They join to play on a specific server, don't take it away from them (unless the server stole your shit that's just fair game tbh).

Anyway my point is crashing servers is bad mkay
26.03.18 04:30:45 pm
Up
M3_Quick
User
Offline Off
It is true that the servers of Love and cs2dam are being attacked repeatedly, (but the attacks do not last forever).
It hurts for the players who are playing at that moment, and once again small children destroy my favorite game.
It is true that these servers are receiving attacks from Brazil. I know why I am the owner of the server love and the hoster in cs2dam server.
26.03.18 06:26:12 pm
Up
mrc
User
Offline Off
My server was being attacked by DDoS too, I even created a topic recently to know how to prevent it. So I'm DDoSing my own server? Obviously not. That's why I'm PAYING for anti-DDoS and it's working like a charm now.

@user SANTER: you're just a stupid kid, do you really believe I'm the DDoSer just because I said "good luck with DDoS"? How old are you? 5y.o.? I said that because we are under attacks all the time and is impossible to play a entire match, that's why I said good luck. Well, you're just a kid, you can't understand that.

@user M3_Quick: the DDoSer who attacked my server before I pay for anti-DDoS was from Argentina. Looks like you are the smartest of the argentinian troop, so I suggest you to pay for an anti-DDoS to your community, it worth.

Stop off-topic/drama. I didn't created this topic for this. If anybody else wants to complain about this go anywhere else. Thank you.
edited 6×, last 26.03.18 09:58:53 pm
CS2D Global - cs2dglobal.tk
27.03.18 01:36:38 am
Up
zyLva okteLon
User
Offline Off
user mrc, I kept doing all that crap that's going to go well.

You do not know how to thank the help we give you with the members of CS2DAM..
What the F.A.Q.?| zyLva okteLon ∗
27.03.18 01:52:30 am
Up
SANTER
User
Offline Off
user mrc has written:
My server was being attacked by DDoS too, I even created a topic recently to know how to prevent it. So I'm DDoSing my own server? Obviously not. That's why I'm PAYING for anti-DDoS and it's working like a charm now.

@user SANTER: you're just a stupid kid, do you really believe I'm the DDoSer just because I said "good luck with DDoS"? How old are you? 5y.o.? I said that because we are under attacks all the time and is impossible to play a entire match, that's why I said good luck. Well, you're just a kid, you can't understand that.

@user M3_Quick: the DDoSer who attacked my server before I pay for anti-DDoS was from Argentina. Looks like you are the smartest of the argentinian troop, so I suggest you to pay for an anti-DDoS to your community, it worth.

Stop off-topic/drama. I didn't created this topic for this. If anybody else wants to complain about this go anywhere else. Thank you.


It's not only that, we have many IP's of brasil, you and your friends are pathetics ddoser's and I do not care who was ddosing your other server, I just know that you and your friends are pulling down the only servers where people connect, there are few people and you dont let them play for your stupid caprice. Marcio matures because it seems that you are the kid here
edited 1×, last 27.03.18 02:09:32 am
27.03.18 03:52:21 am
Up
Waldin
User
Offline Off
/closed
user Waldin (2014) has written:
can be create 3D option for tiles on 3D
user DC (2014) has written:
@user Waldin: This is a 2D game. there are no 3D tiles.
changelog (2017) has written:
ADDED Experimental 3D rendering mode
27.03.18 04:55:22 am
Up
mrc
User
Offline Off
@user DC: please remove those off-topics, they're spamming to force you to lock this topic.

user SANTER has written:
It's not only that, we have many IP's of brasil, you and your friends are pathetics ddoser's and I do not care who was ddosing your other server, I just know that you and your friends are pulling down the only servers where people connect, there are few people and you dont let them play for your stupid caprice. Marcio matures because it seems that you are the kid here

You've a brazilian IP, wow. Do you know how many brazilians exist? You're telling me it was me but you don't have any proof. I'm not responsable for other brazilians acts. Also I've caught an argentinian IP DDoSing my server and I never said it was you. It's so hard to understand? You're just jealous because you can't pay for an anti-DDoS like me. I don't care what you or your argentinian troop think about me. Grow up, kiddo. As I said, if you want to complain go anywhere else, or you'll keep posting here? If you post here you're declaring yourself the kiddo. The End.
edited 4×, last 27.03.18 05:18:09 am
CS2D Global - cs2dglobal.tk
27.03.18 04:55:45 am
Up
shn
User
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ddoser.
27.03.18 04:59:52 am
Up
Paset
User
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I am just going to say that I love @user Yates: a lot. xoxo.

ps: don't doss anymore pls, any of u :D.

ps2: tarnation u all kids.
27.03.18 05:25:41 am
Up
M3_Quick
User
Offline Off
@user mrc: says;
Quote:
You're just jealous because you can't pay for an anti-DDoS like me.


that cheap antidote system is useless, believe me, you only have a bit better bandwidth, which returns clean traffic to your IP address. that does not work for the cs2d servers.

It depends on the power of the attack if your server is still standing or not.

so please stop making the ridiculous. everyone would hire their cheap site, the thing is that it does not work.


Edit: Pd: I thank the moderators / administrators for not closing this thread and letting us tie our problems here.
edited 1×, last 27.03.18 05:36:19 am
27.03.18 05:31:28 am
Up
SANTER
User
Offline Off
Quote:
You're just jealous because you can't pay for an anti-DDoS like me


JAJAJA oh my god, how many years you have dude, seriously
27.03.18 05:36:19 am
Up
mrc
User
Offline Off
Since then I had no problems with CPU/Memory overload at all. I can't complain about it. At least for the DDoSers shitty-heads from CS2D I'm feeling safe. Before that my servers was attacked every 10 minutes for an argentinian fagg#t. So yeah, I prefer this way. And observing by behavior leads me to believe that is the @user zyLva okteLon: or @user SANTER:

I hope you're not expecting me to give up on my community because of accusations coming from argentinians, "JAJAJA". So stop flaming because this is not going to get anywhere. Bye.
CS2D Global - cs2dglobal.tk
27.03.18 06:06:33 am
Up
BCG2000
User
Offline Off
@user zyLva okteLon: @user SANTER:

The only "evidence" you guys have is a message you misunderstood and took the wrong way (mrc was just wishing you well because DDoS attacks usually target full servers but no, you had to believe he meant you malice), the fact that mrc didn't wanna host for you and Brazilian IPs which just because they are Brazilian you automatically assume it was mrc.

The fact is you don't have any solid proof it was mrc, and I know it wasn't him. He, like you guys, got attacked all the time too, by Brazilians (and at times by people from other countries). The BR community was flourishing and growing in 2015~2016 and then it got killed due to constant DDoS, a lot of players didn't come back. It pisses me off to even remember that such an amazing community got stolen from its glamour because of some kids who got jealous of other servers.

mrc is trying to help and to bring more players to the game but instead he is met with insults and baseless accusations. He is one of the oldest players in this game, playing it for over 10 years and tried many times to innovate but in the end it always fell down for one reason or another. And again he gets defamed because of toxic people who think they are the owners of the truth. Put yourself in his shoes and tell me how you would feel. It's impressive he still goes on after such a long time and after much pressure.

It's a shame you derailed this topic so heavily instead of taking your "evidence" privately to DC. Instead you just created more unneeded drama.
27.03.18 07:17:34 am
Up
zyLva okteLon
User
Offline Off
user BCG2000 it's clear that you're the girlfriend of user mrc and you will never admit that it is he who attacks the servers, and i am 100% sure that it is he who does it.

let people play in peace and do not bother anymore, they are around 30 years old and they behave like damn children!
What the F.A.Q.?| zyLva okteLon ∗
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