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29.10.12 01:07:32 pm
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Dux
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user Obviously Exactly Myself has written:
user Dux has written:
user Blunt has written:
DC need a cool trailer, and not your Fraggmovies. Goddamit.


And this forum need good users not dickheads like you
omg with these haters lol'd
You call yourself a good user by calling him a dickhead?


I don't want start a soap opera here lol
i was commenting about the trailer of cs2d, and this guy only came for annoy

nvm...
29.10.12 04:14:23 pm
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Ahmad
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user SD has written:
Many people here have trouble connecting to USGN. Some restart CS2D, some go to net settings, removing one word from login/password, then typing it again. I suggest a button in main menu (preferably under USGN status) which will reconnect you to USGN. Not a simple login check, but dropping all the incoming & outcoming packets and sending them to USGN again.

I fully support this,this problem should have been fixed in the last update...
31.10.12 05:40:41 pm
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Suprise
BANNED
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[Remove this, please]
edited 1×, last 31.10.12 06:38:23 pm
03.11.12 10:39:38 pm
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killerboy1
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Put like a new weater.

Storm and lighting.
killerboy
03.11.12 10:41:28 pm
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Yates
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user killerboy1 has written:
Put like a new weater.

Storm and lighting.

Lightning is included with storm env_weather.
03.11.12 10:41:35 pm
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Alistaire
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user killerboy1 has written:
Put like a new weater.

Storm and lighting.


Lua. Please.
IMG:http://i.imgur.com/5zhwOTP.png
13.11.12 12:25:53 am
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archmage
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Open at own risk! >
We must secure the existence of our people and a future for white children. 14/88

Admin/mod comment:

This post used a excessive amount of quoting! rules §2.1 - Needless and/or doubled posts (spam) are forbidden, no "+1", "inb4" etc.
21.11.12 04:22:19 am
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Corvallis5
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user Majatek has written:
But we're talking about me, not some fucking guinea pig.

Stop trying to invent bullshit to back up your illogical arguments, seriously your bullshittery is painful to read.


I hate people who can't admit that they are wrong.
STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STRANDED III STR
26.11.12 08:35:30 pm
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Trotskygrad
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-snip- doublepost
26.11.12 11:52:22 pm
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Jynxxx
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user mafia_man has written:
user useigor has written:
user mafia_man has written:
Factis has no brain for this, so I made it:
Code:
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lang = {
     ["English"] = {
          ["langMenuTitle"] = "Select your Language";
          
          ["menu1"] = {
               "English Menu 1"; -- Title
               "Button 1,Factis is moderator"; -- Buttons
          };
          ["menu2"] = {
               "English Menu 2";
               "Button 1,Factis likes pie";
          };
     };
     
     ["Polski"] = {
          ["langMenuTitle"] = "Wybierz swoj Jezyk";
          
          ["menu1"] = {
               "Polskie Menu 1";
               "Przycisk 1,Factis to cipa";
          };
          ["menu2"] = {
               "Polskie Menu 2";
               "Przycisk 1,Factis lubi ruchac";
          };
     };
}

Player = {};

LANGUAGES = {"English", "Polski"}

function langMenu(id)
     local _, i;
     local str = lang[Player[id].lang]["langMenuTitle"] .. ",";
     for _, i in pairs(LANGUAGES) do
          str = str .. i;
          if _ < #LANGUAGES then
               str = str .. ",";
          end
     end
     menu(id, str);
end

function menu1(id)
     local l = lang[Player[id].lang]["menu1"];
     menu(id, l[1] .. "," .. l[2]);
end

function menu2(id)
     local l = lang[Player[id].lang]["menu2"];
     menu(id, l[1] .. "," .. l[2]);
end

addhook("join", "onJoin")
function onJoin(id)
     Player[id] = {
          lang = "English";
     };
end

addhook("serveraction", "onKey")
function onKey(id, k)
     if (k == 1) then
          langMenu(id);
     elseif (k == 2) then
          menu1(id);
     elseif (k == 3) then
          menu2(id);
     end
end

addhook("menu", "onMenu")
function onMenu(id, t, b)
     local l = lang[Player[id].lang];
     if (t == l["langMenuTitle"]) then
          if b > 0 then
               Player[id].lang = LANGUAGES[b];
          end
     elseif (t == l["menu1"][1]) then
          msg("Button["..b.."] in menu1 with title: "..t);
     elseif (t == l["menu2"][1]) then
          msg("Button["..b.."] in menu2 with title: "..t);
     end
end

Your translation have some errors. I lol'd.

I know, who cares anyway. It's just example.

Exacly.
04.12.12 01:11:15 pm
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ReD666DeaD
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Why after a shot from AWP and switch to deagle not shoot straight? I think it needs to be fixed. And, yes, add a massive selection in the editor, as a strategy of where you can select multiple units. This fixes the problem of transfer card when you do it too close to the edge, and not want to continue it in the right direction!
edited 1×, last 04.12.12 02:09:50 pm
04.12.12 11:09:48 pm
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killerboy1
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A flamethower turret and a turret at launches grenades
killerboy
06.12.12 06:11:54 pm
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Yates
Reviewer
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Repeat 5 people just because you can.

Fucklogic.
08.12.12 11:06:32 am
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Bigman
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no cs 2d gostaria que colocasse novos skins etc ja atualizados para o jogo e tambem armas com efeito não morrer despedaçado em sangue colocasse novas armas,
sons,musica ao abrir cs 2d,skins,kit de mapas novos e com os mapas ja salvos na verção antiga,e tambem um protetor contra hackers tipo speedmod,aim bot.delay e outros
08.12.12 03:25:24 pm
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3RROR
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Send me your usgn_pw and I'll try to fix it.
IMG:http://gamerswins.com/images/ins/logo.png
25.12.12 02:25:14 pm
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Medeiros
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user M_ has written:
What the fuck? We dont want to make each other follow your religion.

Who was that directed to?
28.12.12 03:44:10 pm
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Yates
Reviewer
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/Removed on request.
edited 2×, last 28.12.12 04:08:00 pm
10.01.13 09:14:21 am
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TK Gunz FBI
User
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Want to know how to change zombies speed. Its easy. First Go to New Game. Then go to "More Settings" then scroll down to "Game Mode Zombies" Then you will see the mp_zombiespeedmod and click it and change to what ever you like and then click apply and your done!
[FSU]
15.01.13 12:59:46 pm
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Please erase this comment from existence.
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