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English Marooned 2D

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old Re: Marooned 2D

Spicy Night Owl
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@Aniel The file is corrupt? Ill reupload later.
@Leiche I don't have an object called iron. The inventory/skills are entirely variable based. And also it doesn't do that for the stones and branches variable, just all of the other ones. And in the code im just stating that the variable is there, cause if I don't then you can't do anything with it.
@Ipoleacs No the screenshots are not a joke. They are actual screenshots from the game. If you don't like them and are gonna insult me, then please leave.
@oxytamine I dont know if that was sarcasm, but as I said to Ipoleacs, if you don't like the screenshots, then please leave.

old Re: Marooned 2D

lenz-_-
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oxytamine has written
Ipoleacs has written
Lol.The screenshots are a joke,right?

Well,it looks like an epic fail..

I just love that minority of users understand that.


Quite right , most of us know that graphics isn't everything , in major of the cases.

old Re: Marooned 2D

Spicy Night Owl
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@oxytamine If that was sarcasm/being rude, then i stand by what i said. If you were being nice, then I apologize. I didn't understand your comment.

old Re: Marooned 2D

Time
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Only a true gamer can see behind a bunch of pixels. That is why Fallout 3 is garbage compared to Fallout 1 and 2.
I am looking forward to playing this.

old Re: Marooned 2D

Spicy Night Owl
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@time thanks, pixel games are always fun.
i dont know how to fix the problem, but im trying my best
EDIT: Its strange, that problem only happens with the iron, gold, and grain variables. there must be more to it than meets the eye
EDIT AGAIN: I fixed it. I just renamed the variables from iron, gold, and grain to iron_metal, gold_metal, and grain_grain. Turns out Leiche was right, because there were objects of the same name s the variable, an error occurred.
edited 2×, last 01.01.11 10:12:46 pm
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