Forum

> > Stranded II > General > Map: Name Unknown
Forums overviewStranded II overviewGeneral overviewLog in to reply

English Map: Name Unknown

27 replies
Page
To the start Previous 1 2 Next To the start

old Re: Map: Name Unknown

Lion_Hearted
User Off Offline

Quote
I MIGHT be able to help you... but I'm still unsure as to what to do... and I don't usually script ingame...

old Re: Map: Name Unknown

Lion_Hearted
User Off Offline

Quote
Here's a script I stole off of the carrier monkey... I adjusted it a little bit and made a few tweaks...


I tested it out on a raptor, and as long as the animal has sight of you, he will continue to follow or in this case try to kill you... once you leave his line of sight then he'll return to his normal pacing...

I say it would be useful to put this raptor several lengths off the island in a place where it would only see the player once the player has landed and starts to forage or do something...

Once it has sight of the player though, its worse then a tracer bullet... however it will not go into the water... at least, not on my comp.

1
2
3
4
5
6
7
8
9
10
11
12
on:create {
		timer "self",1000,0;
	}
	on:start {
		timer "self",1000,0;
	}
	on:timer {
		if (health("self")>0){
			ai_mode "self","goto","unit","1";
			ai_center;
		}
	}

Just add that code to any unit, and that unit will work as I described above...

A professional scripter could do better though...

old Re: Map: Name Unknown

Vibhor
User Off Offline

Quote
that is not gonna help
the animals tend to walk in water before realising its water
but when they realise it they will come back so just ignore it
they aint gonna find you in water

old Re: Map: Name Unknown

Lion_Hearted
User Off Offline

Quote
I do beleive that the source code has a timer for when the animals go under 0Y to turn back...

I think the timer is like 500ms?

It checks every 500ms for if the animal is under 0y and if it is then turns the animal back...
To the start Previous 1 2 Next To the start
Log in to replyGeneral overviewStranded II overviewForums overview