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Englisch Stranded 2.5 - half way to StrandedIII plant-patch

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alt Re: Stranded 2.5 - half way to StrandedIII plant-patch

Jason13579
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BiGSiD gave me the permission to work on his mod because of his absence (and I don't think that he will come back), so you have my permission to use it

EDIT: You'll need the StrandedII 1.0.1.1a Source Code Update to run the mod, version 1.0.1.1 of this Update will be released in the next few days and when this is done I'll release a version of Stranded 2.5 with the new version and maybe a few other additions.

alt houston have problem

capwagner
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I use patch to trees and have notice problem:

Acess violation memory

and game out

I use windows xp home

alt Awesome!

Syringah
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Hello, I am Brazilian and I love play Stranded2. This patch is really very nice and fast. Thank you for your interest in the game.

I really want the game to evolve.

We will survive!

alt Source for 2.5

Kabbotta
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Is it possible to be directed to an updated link for the source that 2.5 uses. The link that goes to StrandedII 1.0.1.1a download says they will only be provided through inbox messages and mine hasn't been answered for quite some time now. Thanks, I love modding this game, but I also NEED the updated graphics joy of 2.5!

alt Source

Kabbotta
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Thanks Corvallis, I did send him a message, but haven't heard anything back for awhile. Any chance you could email the source update?

alt Stranded 2.5 Source

Kabbotta
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Thank you all very much for your replies. I've tried running Stranded 2.5 through Blitz3D using the 1.0.1.3a source code update and I get an error that says,

"Stranded II Mod dir/game files are missing"

I thought I was getting this error due to using 1.0.1.3a rather than 1.0.1.1a like the OP stated. I get the error whether I use the 'Stranded2.5.zip' or the 'Stranded2.5_en.zip'. If I DL a clean copy of Stranded 2 and the original source code Blitz3d WILL compile that so it doesn't seem to be a problem with my Blitz install.

I apologize if the answer to the problem is on the German forum. I've found posts that seem to relate to my problem, but I've tried to translate that section as much as possible and haven't been able to find the solution. Sorry about going on about this, but I really enjoy this game and want to mod it further than the scripting language makes possible...or reasonable ; )

P.S. I do have a good understanding of programming in general so just a little hint is all I need most likely. Thank guys, you've been a huge help so far.

alt Re: Stranded 2.5 - half way to StrandedIII plant-patch

Stranded_Guy2910
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I'm back playing stranded, and I noticed that when using this mod, skeletons randomly appear in the first island in the adventure mode.

I looked both in the unit.ini and in the map itself inside the editor and couldn't find anything which would make skeletons spawn.

What does make it appear in the damm island!? Is there any object which spawns it?

alt please help

FallingEcho
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Yo guys, this file upload.net site isn't working for me is there anyway 1 of you could send me the whole stranded 2.5 program file in one download directly? please i am begging you, i really need this version of stranded. so please send me the entire stranded 2.5 game

alt Re: Stranded 2.5 - half way to StrandedIII plant-patch

ModJuicer
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Guys, I know this thread is old and all that, but i'm trying to make a new mod. It'll be the same as my old mod(same stuff)and will be modifiable by the same extension, but it seems when try to do this the hands don't show up in the game. Please, if anyone wants the new mod to come out, I need to know where the hand scripting is located. Thanks
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