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CS2D General Editing MAP: Dyn TilesEditing MAP: Dyn Tiles
13 replies 1
i don want to use hurt there
that's a new setting for func_dynwall. it will be available with the next release. horus is right about it.
edited 2×, last 10.06.09 06:45:29 pm
owiowais has written
i mean dyn tiles tile will dissapear so we cant run on it if we walk on it we will die cause no tile there and it will appear we can walk on it i mean that
i don want to use hurt there
i don want to use hurt there
Tiles that can disappear so that people can't go on it because there is no tile there. [assuming there is a deadly tile underneath]
If it the tile is there, then we can walk on it.
Basically the tile version of the dyn_wall, which is to be released in the next version.
Horrible grammar and syntax is understandable. Just think like someone who doesn't speak the language.
EDIT: DC beat me to it. xP
It will come when it comes. Until then, be patient.
Is is that?
What does this new thing help?
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