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Englisch server side latency compensation

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alt Re: server side latency compensation

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yes Riotrip, that's true. maybe it's not directly noticeable to unaware players but they will have a significantly lower chance to win when they play against players with good pings. therefore they will probably not have as much fun as players with low pings.

a ping of 250 is already far too high for a good multiplayer experience in a fast action game (even with the aiming stuff implemented).

pings about 500 make fast games like CS2D absolutely unplayable. your enemies must be very bad or you must be lucky when you manage to kill someone while having such a ping.
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