There is a blocking of the USGN and IP, but I need to add Anti-Aim, Anti-Wallhack, well, and a couple of things that anyone can help to ask.
Scripts
Anti-Cheat , For cs2d
Anti-Cheat , For cs2d
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Ajmin: has the thing you wanted
Cebra: what would've happen to lagged players then?
mp_trace or
mp_antispeeder. It's important to note however that both won't work properly for players/servers with high latency/bad connection quality.
Avo has written
xsiN:
xsiN: Well yes that would work but that's not what is being discussed here.
xsiN: They were talking about checking the value of speedmod to detect cheaters. At least that's what I understood.if (player(id,"speedmod")>0) then
	print("lol omg I think "..player(id,"name").." is a cheater but of course that's nonsense!")
end
xsiN: one does not get his speedmod changed for lagging.
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