If a counter-terrorist die, appears images gfx / testing / image2.bmp in center of the screen // play sound sfx/sound2.wav
The image disappears in 3 seconds
Can someone do that?
edited 1×, last 02.02.16 03:33:34 am
addhook("die","_die") function _die(victim) 	local i = image("gfx/testing/image"..math.min(player(victim,"team"),2)..".bmp",320,240,2) 	timer(3000,"freeimage",i) 	parse("sv_sound sound"..math.min(player(victim,"team"),2)..".wav") end
parse("sv_sound sound"..math.min(player(victim,"team"),2)..".wav")
parse("sv_sound sfx/sound"..math.min(player(victim,"team"),2)..".wav")
function die_(victim) 	if player(victim, "team") == 1 then 		local i = image("gfx/testing/image.bmp", 320 , 240, 2) 		timer(3000,"freeimage", i) 		parse("sv_sound \"sound/test.wav\"") 	elseif player(victim, "team") == 2 then 		local i2 = image("gfx/testing/image2.bmp", 320 , 240, 2) 		timer(3000,"freeimage", i2) 		parse("sv_sound \"sound/test2.wav\"") 	end end addhook("die","die_")