sent your points to another playeranyway i forgot the error but here is my script
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killpt = initArray(32)
savestr={}
function readfile(filelocation, linenum)
	saveline=1
	for line in assert(io.lines(filelocation)) do
		savestr[saveline]=line
		saveline=saveline+1
	end
	return savestr[linenum]
end
addhook("second","points_hud")
function points_hud()
for _, i in pairs(player(0,"table")) do
if player(i,"exists") then
parse('hudtxt2 '..i..' 3 "©255100000Points: '..killpt[i]..'" 30 130 0')
end
end
end
addhook("join","load_points")
function load_points(id)
	if player(id,"usgn") ~= 0 then
		killpt[id] = readfile("sys/lua/Scores/"..player(id,"usgn")..".txt", 1)-1+1
	end
end
addhook("leave","save_points")
function save_points(id)
	if player(id,"usgn") ~= 0 then
		local c = killpt[id]
		SScore = io.open("sys/lua/Scores/"..player(id,"usgn")..".txt", "w")
		SScore:write(""..c.."")
		SScore:close()
	end
killpt[id] = 0
end
addhook("startround","start")
function start(id)
for _, i in pairs(player(0,"table")) do
if player(i,"exists") then
			menu(i,"Buy Menu,Snowball|Points: -2,Air Strike|Points: -3,Molotov Cocktail|Points: -3,Gut Bomb|Points: -2,Chainssaw|Points: -5,Claw|Points: -2,Medikit|Points: -1,Armor|Points: -5,More")
		end
	end
end
addhook("kill","player_kill")
function player_kill(id)
killpt[id] = killpt[id] + 1.5
end
	if title=="Buy Menu" then
		if button==1 then
			if killpt[id] >= 2 then
				killpt[id] = killpt[id] - 2
				parse("equip "..id.." 75")
				parse("setweapon "..id.." 75")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==2 then
			if killpt[id] >= 3 then
				killpt[id] = killpt[id] - 3
				parse("equip "..id.." 76")
				parse("setweapon "..id.." 76")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==3 then
			if killpt[id] >= 3 then
				killpt[id] = killpt[id] - 3
				parse("equip "..id.." 73")
				parse("setweapon "..id.." 73")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==4 then
			if killpt[id] >= 2 then
				killpt[id] = killpt[id] - 2
				parse("equip "..id.." 86")
				parse("setweapon "..id.." 86")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==5 then
			if killpt[id] >= 5 then
				killpt[id] = killpt[id] - 5
				parse("equip "..id.." 85")
				parse("setweapon "..id.." 85")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==6 then
			if killpt[id] >= 2 then
				killpt[id] = killpt[id] - 2
				parse("equip "..id.." 78")
				parse("setweapon "..id.." 78")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==7 then
			if killpt[id] >= 1 then
				killpt[id] = killpt[id] - 1
				parse("equip "..id.." 64")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==8 then
			if killpt[id] >= 5 then
				killpt[id] = killpt[id] - 5
				parse("equip "..id.." 80")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==9 then
			menu(id,"Buy Menu..,Medic Armor|Points: -10,Heavy Armor|Points: -7,Stealth Suit|Points: -9,Laser|Points: -60,RPG|Points: -25,Portal Gun|Points: -10,Flamethrower|Points: -15,Gas Granade|Points: -15")
		end
	end
addhook("menu","usermenu")
function usermenu(id,title,button)
	if title=="Buy Menu.." then
		if button==1 then
			if killpt[id] >= 10 then
				killpt[id] = killpt[id] - 10
				parse("equip "..id.." 82")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==2 then
			if killpt[id] >= 7 then
				killpt[id] = killpt[id] - 7
				parse("equip "..id.." 81")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==3 then
			if killpt[id] >= 9 then
				killpt[id] = killpt[id] - 9
				parse("equip "..id.." 84")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==4 then
			if killpt[id] >= 60 then
				killpt[id] = killpt[id] - 60
				parse("equip "..id.." 45")
				parse("setweapon "..id.." 45")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==5 then
			if killpt[id] >= 25 then
				killpt[id] = killpt[id] - 25
				parse("equip "..id.." 47")
				parse("setweapon "..id.." 47")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==6 then
			if killpt[id] >= 10 then
				killpt[id] = killpt[id] - 10
				parse("equip "..id.." 88")
				parse("setweapon "..id.." 88")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==7 then
			if killpt[id] >= 15 then
				killpt[id] = killpt[id] - 15
				parse("equip "..id.." 46")
				parse("setweapon "..id.." 46")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		elseif button==8 then
			if killpt[id] >= 15 then
				killpt[id] = killpt[id] - 15
				parse("equip "..id.." 72")
				parse("setweapon "..id.." 72")
			else
				msg2(id,"©255000000Error: Insufficient score to buy this item!")
			end
		end
	end	
end
addhook("serveraction","help_button")
function help_button(id,action)
	if action == 2 then
		menu(id,"Buy Menu,Snowball|Points: -2,Air Strike|Points: -3,Molotov Cocktail|Points: -3,Gut Bomb|Points: -2,Chainssaw|Points: -5,Claw|Points: -2,Medikit|Points: -1,Armor|Points: -5,More")
	end
end
is there a way to improve this script
i want to add
@givepoints
@setpoints
everytime i try to make this scripts i always go error. so i really need your help guys. edited 5×, last 06.03.13 06:45:56 pm
give your points to other player, points system
1 
Offline
KagamineLen