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old Re: Massive Mod

adam80027
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If anybody has a working copy of MM2.0, could they please post a download link? The official ones are broken as mentioned by bihlbo.

old Re: Massive Mod

Aedolaws
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damn it, be active.

Cmm builder, u must be out of school by now. Hope you got all As.

How do I make sure to get at least 2 sheep and 1 lion and one raptor in small islands? Hard mode. I already got all characters. Just wanna add the animals.
edited 1×, last 28.05.12 05:33:11 am

old Re: Massive Mod

AssassinLV
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user Aedolaws has written
Cmm builder, u must be out of school by now.


How in whoes contry. For example in Latvia, for form 9 and 12 as good as for universities it is the exam time. And it's so to the mid of June...

user Aedolaws has written
How do I make sure to get at least 2 sheep and 1 lion and one raptor in small islands? Hard mode. I already got all characters. Just wanna add the animals.

where you added all the characters. find the hard mode section, an change the amont of those animals. But for the first find their "ID", that you could been able to find those animals. If there is 2 more numbers, then it means min-max (or max-min), if one - then exatly amount.

(I have no stranded in the computer, so I can't look for it by my self....)

old Re: Massive Mod

zonthori
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I can't seem to find any coal, does anyone have a picture of what it looks likes?

I'm probably just not seeing it.

old Re: Massive Mod

bihlbo
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Coal deposits look like iron deposits, but the metallic bits are black. So on a random map they won't spawn. Instead, build a mine and an iron pickaxe. Go crazy on that mine. By the time you're about halfway through it you should have your mining skill leveled to the point where there's a chance to get coal from anything, and you'll have enough coal to make a steel pickaxe. You'll find coal deposits down there, if I recall, but I never needed them.

old Re: Massive Mod

Dwarbaugh
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so i've been playing this game for quite awhile now, i like it. was looking through the code for the distiller to see if i can get it to work. but i'm not all too sure what to change for it to work. any input would be appreciated.

old Re: Massive Mod

yates_rates
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i actually have a fix for the distiller dwarbaugh. i would upload the fixes but im awaiting builder. he stated in a previous post that he didnt want other files 'floating around'.
if you have notepad ++ that would be amazing.
change line 2571 of the objects_buildings.inf file to:
1
if ($dtype==1)
thats all you need to do, such a simple fix.

old PLEASE HELP!!!

Gouanaco
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Please can someone please re-upload the latest version of this MOD please upload it to: wikisend.com and then give me the link.

the other links don't work for me because I'm using school net so the sites are blocked please!

old Re: Massive Mod

bihlbo
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Yates, you are awesome sir!

But I've already modded the file and the distiller so the information is not in the same line as it was before. Any better clue as to which piece of code needs to be changed, from what to what?
edited 1×, last 01.06.12 07:07:53 am

old Re: Massive Mod

Dwarbaugh
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thank you Yates you can also use normal notepad and just use the go to function for line numbers. yeah, i've been reading this forum for over a year and a half now and understand builder's want for that.

and bihlbo

if ($dtype==0){
                              if (count_stored("object",$i,4928)>=1){ //undistilled grain water
                                   freestored "object",$i,4928,1;
                                   $id=create("item",4927,0,0,1);
                                   store $id,"object",$i;
                              }
                         }else{
                              if (count_stored("object",$i,4895)>=1){ //saltwater in glass bottle
                                   freestored "object",$i,4895,1;
                                   $id=create("item",38,0,0,1);
                                   store $id,"object",$i;

sorry, wasn't sure how to get it in the code thing. but change the if ($dtype==0){ to if ($dtype==1){

old Re: Massive Mod

Gouanaco
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user shnutzer has written
user Gouanaco has written
Please can someone please re-upload the latest version of this MOD please upload it to: wikisend.com and then give me the link.

the other links don't work for me because I'm using school net so the sites are blocked please!

Wikisend link for you (does NOT include distiller fix): http://wikisend.com/download/807872/Massive+Mod.zip


Thx dude
and i saw how to get the distiller fixed in-code

EDIT: how do i extract the files?
It wont let me?

old Re: Massive Mod

Dwarbaugh
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have you tried with winzip or winrar or something else along those lines?

old Re: Massive Mod

MasterTEW
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Is it just me or does everyone have the same problem with the grill never cooking the food? I've tried a lot of times but it seems like only 1 other person has had this problem and i think that was an old version... so can anyone help me because i don't know if its a bug or if its suppose to be like that and if it is can anyone tell me how to edit the time?

And thank you!

old Re: Massive Mod

Gouanaco
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user Dwarbaugh has written
have you tried with winzip or winrar or something else along those lines?


tryed that to but it wont extract the files???

old Re: Massive Mod

Dwarbaugh
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user MasterTEW has written
Is it just me or does everyone have the same problem with the grill never cooking the food? I've tried a lot of times but it seems like only 1 other person has had this problem and i think that was an old version...


i think it's just you? i've never had that problem. only thing i can think of is it has something to do with your cooking_scripts or cooking_scripts_hard, depending on what you're playing on ? but i don't really know

user Gouanaco has written
tryed that to but it wont extract the files???


erm, if the winzip or whatever you're using works with other stuff, i'm not sure. i haven't downloaded the one on wikisend

old Re: Massive Mod

alphamale
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to master, you might be being tad impatient, these take quite some time.
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