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CS2D General Beta 0.1.2.0 Suggestions & IdeasWhen you use radio messages, the bots may obbey you, like: If a bot has a objective (going to protect BS A for example), and you send a radio message: "Follow Me"
Then he says: "Negative"
And if he has nothing to do, like, he is just walking through the map to find some enemy, and you cast the message: "Follow Me", he says: "Affirmative" and start following you, same with other commands, that would increase really much the gameplay with bots.
BOTs and Teleports:
Make bots walk to teleports may increase much the bot gameplay too.
like old versions
X and Y
Size
Color
like img_details(IMG_ID,x)
A Command Force Players To Say Something OR Force Temporary Bind ?
A Lua Command that opens a window like F1 like
text_window(id,"text") -- 0 to all players
KenVo has written
More serveractions ? (F6,F7,F8,F9,.....)
good idea...
- fix rate of fire and balance issues for most weapons like the ump45, mp5, galil
- fix the upload cap when set to "slow" or "average so that it doesn't have effect on gameplay
- 1024x786 fullscreen no black outside
Sugar has written
- 1024x786 fullscreen no black outside
no wtf i cant play on my netbook (1024*576) then
Joaopcvcastro has written
BOTs and Teleports:
Make bots walk to teleports may increase much the bot gameplay too.
Make bots walk to teleports may increase much the bot gameplay too.
Not sure if this is reasonably implementable, but for path finding you could 'substitute' the exit region of the teleport for the tile that the teleport entity is on, or an adjacent tile.
Sprite move - sprites move from one tile to other
Npc can be Friend and foe's
Changable NPC speed
Changable weapons(Soldier) and power (zm,headcrap,vorty,snark)
func_turbo - you become faster on this but only while you on this tile
func_remove - remove all weapons except knife on this func
Remove big menu icons in BuyMenu , it's bad
I think its all waiting for next version
Prest1Ge has written
trigger_use with Password
Sprite move - sprites move from one tile to other
Npc can be Friend and foe's
Changable NPC speed
Changable weapons(Soldier) and power (zm,headcrap,vorty,snark)
func_turbo - you become faster on this but only while you on this tile
func_remove - remove all weapons except knife on this func
Remove big menu icons in BuyMenu , it's bad
I think its all waiting for next version
Sprite move - sprites move from one tile to other
Npc can be Friend and foe's
Changable NPC speed
Changable weapons(Soldier) and power (zm,headcrap,vorty,snark)
func_turbo - you become faster on this but only while you on this tile
func_remove - remove all weapons except knife on this func
Remove big menu icons in BuyMenu , it's bad
I think its all waiting for next version
uhhh some things that you said can be done with lua ..
* Sprite move
* Func_Turbo
* Func_Remove
oxytamine has written
Do not change all the offsets in next version.
Yeah great idea -.-'
The deafult is 0000 and you can change it (in game after typing 0000) so only you knew it and can tigger a door(best for rp_mission maps)
Then This: If you have a wrench u can make a obstacle building so you can make closed bunker's and shoot from them.. ?
And make bot's flashable like stun for 3 seconds or so
And can you make like before said a "soldier NPC" with changeable weapons like rpg awp etc.?
TheOn1yLefT has written
I am for that suggestion, that way the pro bots won't pwn you that often... please add that. Sort of like a temporary "bot_freeze" but still with random behaviors sort of like the CS:CZ bots, they fire when flashed and do all kinds of crazy fun stuff in example sometimes doing HS on their teammates, I just love that. And make bot's flashable like stun for 3 seconds or so
TheOn1yLefT has written
@DC
Then This: If you have a wrench u can make a obstacle building so you can make closed bunker's and shoot from them.. ?
Then This: If you have a wrench u can make a obstacle building so you can make closed bunker's and shoot from them.. ?
Then this: attack the obstacle building with ranged weapons, other than explosive ones.
How would we destroy them?