How to make TrapsjOelXxX User Offline 19.04.10 12:05:13 am This is a little tutorial by me. I hope you find it useful. DWALL TRAP: Spoiler Entities: Trigger_Use = Name: 1 Trigger: 2,3,4 Trigger_Delay = Name: 3 Trigger: 4,5 Trigger_Once Nº1 = Name: 2 Trigger: 1 Trigger_Once Nº2 = Name: 5 Trigger: 4 Trigger_Start = Name: - Trigger: 4 Func_Dynwall = Name: 4 (Copy and paste them where you want) Trigger: - TELEPORT TRAP: Spoiler Entities: Trigger_Use = Name: 1 Trigger: 1,2,3 Trigger_Delay = Name: 2 Trigger: 3 Trigger_Start = Trigger: 3 Env_Object = Name: 3 Func_Teleport = Name: 3 (Teleport destination = where you want) EXPLODE TRAP: Spoiler Entities: Trigger_Use = Name: 1 Trigger: 2 Trigger_Delay Nº1 = Name: 2 Trigger: 1,3 Trigger_Delay Nº2 = Name: 3 Trigger: 4 Env_Explode = Name: 4 DWALL TRAP Nº2: Spoiler Entities: Trigger_Use = Name: 1 Trigger: 2 Trigger_Delay = Name: 2 Trigger: 1,3 Trigger_Delay = Name: 3 Trigger: 4 Func_Dynwall = Name: 4 (BEHAVIOUR = FLOOR+TILE BEHAVIOUR) DWALL TRAP Nº3 (WITHOUT USE): Spoiler Entities: Trigger_Delay = Name: 1 Trigger: 1 Trigger_Start = Trigger: 1 Func_Dynwall = Name: 1 LASER TRAP: Spoiler Entities: Trigger_Use = Name: 1 Trigger: 1,2,3,4 Trigger_Delay = Name: 4 Trigger: 2 Trigger_Start = Trigger: 2 Env_Sprite = Name: 2 Env_Hurt = Name: 2 Env_Sound (OPTIONAL): Name: 3 Only When Triggered Do NOT loop. "Weather" TRAP: Spoiler Entities: Trigger_Use = Name: 1 Trigger: 1,2,3 Trigger_Delay = Name: 2 Trigger: 3 Trigger_Start = Trigger: 3 Gen_Weather OR Gen_Particles OR Gen_FX = Name: 3 Env_Hurt = Name: 3 Func_Dynwall = Name: 3 "Two Explode" TRAP: Spoiler Entities: Trigger_Use: Name: 1 Trigger: 1,2,3 Trigger_Delay: Name: 3 Trigger: 4,5 Delay Second: 1 Trigger_Delay: Name: 4 Trigger: 2 Env_Explode Nº1: Name: 2 Explode Range: 16 Explore Power: As you want. Movement: Don't Explode Env_Explode Nº2: Name: 5 DWALL RECARGABLE TRAP: Spoiler Entities: Trigger_Use: Name: 1 Trigger: 1,2,3 Trigger_Delay: Name: 4 Trigger: 1 Delay Second: 2 Trigger_Delay: Name: 3 Trigger: 2,4 Delay Second: 2 Trigger_Start: Trigger: 4 Func_Dynwalls: Name: 4 (BEHAVIOUR = FLOOR+TILE BEHAVIOUR). I'll put more later edited 4×, last 20.04.10 12:56:48 am
Re: How to make TrapsRoni User Offline 19.04.10 12:10:11 am nice tutorials. you should make the screens into the "more" tags since the screens have full reselution
Re: How to make TrapsCure Pikachu User Offline 19.04.10 09:34:33 am Nice tutorial for deathrun maps. EDIT: I could use these ideas for my own map. I'll credit you. edited 1×, last 20.04.10 11:36:29 am
Re: How to make TrapsAdmir User Offline 19.04.10 10:17:38 am Thanks for the tutorial, it's useful for mappers, I want to see more
Re: How to make TrapsCrazyx User Offline 19.04.10 05:22:21 pm Really nice. Great for deathrun maps, like Pikachu said.
Re: How to make TrapsjOelXxX User Offline 20.04.10 01:01:56 am Arctic has writtenThanks for the tutorial, it's useful for mappers, I want to see more I just put more I'm glad you like them guys
Re: How to make TrapsHeartless Soldier User Offline 24.04.10 02:12:49 am Well all of them are known for me but very nice and useful work