Exploding Snow Balls 
32 comments ~==Info==~
Exploding snow balls.
~==Description==~
This script allows you to shoot explosive snow balls.
~==Instructions==~
Extract the Zip contents into your CS2D Directory.
Enjoy
~==Permissions==~
Use On Your Server
Upload With my Credits
Upload with out my permission
Say i stole this script
~==Screen_Shots~==
How the hell can i post you a screen shot?
Exploding snow balls.
~==Description==~
This script allows you to shoot explosive snow balls.
~==Instructions==~
Extract the Zip contents into your CS2D Directory.
Enjoy
~==Permissions==~
Use On Your Server

Upload With my Credits

Upload with out my permission

Say i stole this script

~==Screen_Shots~==
How the hell can i post you a screen shot?
Comments
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I like it! It's a nice Lua and I don't know how to make it
So I'll rate 5/5
BTW xlSmilelx your a retard
So I'll rate 5/5
BTW xlSmilelx your a retard
easy , no pic , and looks like not needed and 1 more you always said people who upload lua script you said it's a steal "example: redfrix i think you hamzan because you 100% always said redfrix script is made by hamzan -.- i already know redfrix script in 2009 but hamzan using that script in 2010 how ever did you can show it it's made by hamzan? and i hate you ... because you always my upload is bad -.- you can't respect me
I like it! nice job
i beleive you portal this script is not stolen look at this one
--------------------PORTAL---------------------------
-- Array
dmgz = 100
sizez = 100
-- Hook --
addhook("projectile","explosivey")
-- Function --
function explosivey(id,weapon,x,y)
if (weapon==75) then
parse("explosion "..x.." "..y.." "..sizez.." "..dmgz.." "..id)
end
end
-------------------------------------------------------
------------------------patasuss----------------------
exp_snow = 1
exp_size = 100
exp_damage = 100
exp_infsnow = 1
exp_snow_use = 1
function gotweapon(id,wep)
weps=playerweapons(id)
for i=1,#weps do
if(weps[i]==wep) then
return true
end
end
return false
end
addhook("projectile","proj")
function proj(id,weapon,x,y)
if(weapon==75 and exp_snow==1) then
parse("explosion "..x.." "..y.." "..exp_size.." "..exp_damage.." "..id)
if(exp_infsnow==1) then
parse("equip "..id.." 75")
end
return 1
end
end
addhook("use","snow_use")
function snow_use(id,event,data,x,y)
if(exp_snow_use==1) then
if(gotweapon(1,75)==false) then
parse("equip "..id.." 75")
msg2(id,"You got 10 Snowballs")
else
msg2(id,"You already have snowballs!")
end
end
end
addhook("parse","snow_parse")
function snow_parse(cmd)
if(cmd=="exp_snow 1") then
exp_snow=1
print("©255255255Explosive Snowballs activated!")
return 1
end
if(cmd=="exp_snow 0") then
exp_snow=0
print("©255255255Explosive Snowballs deactivated!")
return 1
end
if(string.sub(cmd,1,6)=="es_dmg") then
local es_dmg=string.sub(cmd,8,string.len(cmd))
exp_damage=es_dmg
print("©255255255Damage is now: "..exp_damage)
return 1
end
if(string.sub(cmd,1,7)=="es_size") then
local es_size=string.sub(cmd,9,string.len(cmd))
exp_size=es_size
print("©255255255Size is now: "..exp_size)
return 1
end
if(cmd=="es_infsnow 1") then
exp_infsnow=1
print("©255255255Infinite Snow activated!")
return 1
end
if(cmd=="es_infsnow 0") then
exp_infsnow=0
print("©255255255Infinite Snow deactivated!")
return 1
end
if(cmd=="es_snow_use 1") then
exp_snow_use=1
print("©255255255Snow Use activated!")
return 1
end
if(cmd=="es_snow_use 0") then
exp_snow_use=0
print("©255255255Snow use deactivated!")
return 1
end
if(cmd=="es_help") then
print("©255255255>Explosive Snowballs Script by Patasuss<")
print("©255255255>Inspired by N-B-K")
print("©255255255>>> exp_snow 1/0")
print("©255255255>>> es_dmg <damage>")
print("©255255255>>> es_size <size>")
print("©255255255>>> es_infsnow 1/0")
print("©255255255>>> es_snow_use 1/0")
return 1
end
end
-------------------------------------------------------
i think its still stolen or maybe not
ok ok ok
i give you 4 star for easy so easy script
i beleive you portal this script is not stolen look at this one
--------------------PORTAL---------------------------
-- Array
dmgz = 100
sizez = 100
-- Hook --
addhook("projectile","explosivey")
-- Function --
function explosivey(id,weapon,x,y)
if (weapon==75) then
parse("explosion "..x.." "..y.." "..sizez.." "..dmgz.." "..id)
end
end
-------------------------------------------------------
------------------------patasuss----------------------
exp_snow = 1
exp_size = 100
exp_damage = 100
exp_infsnow = 1
exp_snow_use = 1
function gotweapon(id,wep)
weps=playerweapons(id)
for i=1,#weps do
if(weps[i]==wep) then
return true
end
end
return false
end
addhook("projectile","proj")
function proj(id,weapon,x,y)
if(weapon==75 and exp_snow==1) then
parse("explosion "..x.." "..y.." "..exp_size.." "..exp_damage.." "..id)
if(exp_infsnow==1) then
parse("equip "..id.." 75")
end
return 1
end
end
addhook("use","snow_use")
function snow_use(id,event,data,x,y)
if(exp_snow_use==1) then
if(gotweapon(1,75)==false) then
parse("equip "..id.." 75")
msg2(id,"You got 10 Snowballs")
else
msg2(id,"You already have snowballs!")
end
end
end
addhook("parse","snow_parse")
function snow_parse(cmd)
if(cmd=="exp_snow 1") then
exp_snow=1
print("©255255255Explosive Snowballs activated!")
return 1
end
if(cmd=="exp_snow 0") then
exp_snow=0
print("©255255255Explosive Snowballs deactivated!")
return 1
end
if(string.sub(cmd,1,6)=="es_dmg") then
local es_dmg=string.sub(cmd,8,string.len(cmd))
exp_damage=es_dmg
print("©255255255Damage is now: "..exp_damage)
return 1
end
if(string.sub(cmd,1,7)=="es_size") then
local es_size=string.sub(cmd,9,string.len(cmd))
exp_size=es_size
print("©255255255Size is now: "..exp_size)
return 1
end
if(cmd=="es_infsnow 1") then
exp_infsnow=1
print("©255255255Infinite Snow activated!")
return 1
end
if(cmd=="es_infsnow 0") then
exp_infsnow=0
print("©255255255Infinite Snow deactivated!")
return 1
end
if(cmd=="es_snow_use 1") then
exp_snow_use=1
print("©255255255Snow Use activated!")
return 1
end
if(cmd=="es_snow_use 0") then
exp_snow_use=0
print("©255255255Snow use deactivated!")
return 1
end
if(cmd=="es_help") then
print("©255255255>Explosive Snowballs Script by Patasuss<")
print("©255255255>Inspired by N-B-K")
print("©255255255>>> exp_snow 1/0")
print("©255255255>>> es_dmg <damage>")
print("©255255255>>> es_size <size>")
print("©255255255>>> es_infsnow 1/0")
print("©255255255>>> es_snow_use 1/0")
return 1
end
end
-------------------------------------------------------
i think its still stolen or maybe not
ok ok ok
i give you 4 star for easy so easy script
edited 2×, last 18.06.11 04:46:41 pm
It's okay,
but i just give you 2 stars, because you could have added screenshots and some options. It's good when you want a simple script.
but i just give you 2 stars, because you could have added screenshots and some options. It's good when you want a simple script.
@factis699, i always upload fake or stolen scripts? rofl. first i didn't know that there was that post, i searched "exploding" didn't find. fake? roflmao, this isn't fake. this works. have you even downloaded it? you just comment with out testing.







Exploding Snow Balls
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