Englisch GUI Framework icon

23 Kommentare
27.10.17 20:31:01
like 12 mögen es!
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Masea
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We can call GUI Framework as a tool to make you able to create and design your GUI fast and easy with a small library. I've been thinking this for a really long time since several people asked me for the GUIs I develop for my mods. Though, the work logic comes from user Gaios (so I have no idea if he would think I stole anything). Thus anyone will be making their GUIs easier than they used to be.

> Features
• Creating GUI objects
• Inserting events for the easiest interaction with the objects
• Styles for object visualization
• Designing with fewer lines and less effort

> Documentation >

> Tutorials >

> Installation >

> Updates >


This framework can be updated in the future. But I'll always try to save the current things as is to avoid likely fuss.

∗ ∗ ∗ You can now only get this framework from Github: Repository Link ∗ ∗ ∗

Any feedback, report of an issue, suggest or an idea would be appreciated. Thanks in advance!
image
60× editiert, zuletzt 29.07.18 14:17:52
ok Diese Datei wurde geprüft und zugelassen von Yates (27.10.17 21:29:29)

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15.12.17 15:02:28
like Ich mag es!
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EnderFalcon
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Good job but I use old version.
1× editiert, zuletzt 31.12.17 09:33:50
11.12.17 15:32:05
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MKOP
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good job turk dude!
01.12.17 13:40:42
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Masea
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@user 2Gen: Nice inventory! You can also change the basic button image in config.lua.
01.12.17 11:56:06
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2Gen
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@user Masea: Sorry, it was a small banter, btw you forgot to add some events for image buttons (setRot, setScale)

And here you (guys who asked in the comments below) can see a screenshot of simple inventory (for Tibia rpg for example) created with this gui framework
30.11.17 18:30:11
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Masea
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You are welcome, guys

@user 2Gen: Thanks but I honestly hate calling this "Visual Lua".
30.11.17 01:06:24
like Ich mag es!
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Denisgrad
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Thank you so much for your work. No more ugly cs2d menus!
29.11.17 09:56:54
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2Gen
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Thank you for this rework of Visual Lua mod. Now it is much more easier to use, requires less of code and does not load extra sprites when triggered hover image. It will be useful for beginners who did not know about a Visual Lua previously, and also for new projects of those people who have used it for a long time.
24.11.17 15:13:56
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Masea
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@user Crestfall: Ah, sorry for the misunderstanding. I see now what you tried to say thanks to user Cure Pikachu. The problem is, it is just a framework for making your own content. Until then, there's actually nothing to take screenshots for.

Once you produced something new with it, then you may take screenshots from your content and tell that I did it with GUI Framework.

Though, I could record a tutorial video about it. Since I got not that much free time, "Examples" section is worth to be read by people for now.
24.11.17 14:58:31
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Cure Pikachu
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@user Masea: Screenshots (even better if animated) of the script in action. Does that clarify your doubt?
24.11.17 13:37:45
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Masea
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@user Crestfall: Demonstration? Elaborate, please. I don't get it.
24.11.17 13:18:53
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Crestfall
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This looks really cool and all but image demonstration please?
15.11.17 08:58:50
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_3yrus
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rly good and useful , tnks for all efforts you have done guys
29.10.17 17:16:55
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Mora_rus
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There is a bug(not a bug, but mistyping)
"img" should be "b.img" instead.
Otherwise it lead to error
IMG:https://i.imgur.com/n74pcZN.png
28.10.17 07:49:42
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Gaios
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Aligns should contain: top-left, bottom-left, top-right, bottom-right, center, top-center, bottom-center.

@user SQ: You could make hook joined.
1× editiert, zuletzt 29.10.17 13:59:50
28.10.17 07:28:14
like Ich mag es!
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M3_Quick
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Excellent, I like it a lot.
28.10.17 02:20:02
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SQ
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Keep in mind that player(id,"mousex") works only when player is alive and has moved a mouse in last 5 seconds. I'll probably add player(id,"mouseinfo") to return if correct data is available.

To make this work with other hudscale modes you should use formula like
mousex = (player(id,"mousex') / 850.0) * player(id,"screenw")
4× editiert, zuletzt 28.11.17 15:03:37
28.10.17 00:41:30
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Rygna
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Masterpiece!
27.10.17 22:00:45
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BcY
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@user Gaios: i think i'm gonna throw up now.
@user Masea: nice work mate, you've got.
27.10.17 21:32:03
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Gripex
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Useful
27.10.17 21:12:24
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Gaios
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As long as I'm part of the script, feel free to use my code and develop yours
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