English GUI Framework (v1.3) icon

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27.10.17 08:31:01 pm
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Masea
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We can call GUI Framework as a tool to make you able to create and design your GUI fast and easy with a small library. I've been thinking this for a really long time since several people asked me for the GUIs I develop for my mods. Though, the work logic comes from user Gaiyos(so I have no idea if he would think I stole anything). Thus anyone will be making their GUIs easier than they used to be.

> Features
• Creating GUI objects
• Inserting events for the easiest interaction with the objects
• Designing with fewer lines and less effort

> Documentation >

> Examples >

> Installation >

> Updates >


This framework can be updated in the future. But I'll always try to save the current things as is to avoid likely fuss.

Any feedback, report of an issue, suggest or an idea would be appreciated. Thanks in advance!
edited 29×, last 06.11.17 03:59:02 pm
ok This file has been reviewed and approved by Yates (27.10.17 09:29:29 pm)

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15.11.17 08:58:50 am
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_3yrus
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rly good and useful , tnks for all efforts you have done guys
29.10.17 05:16:55 pm
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Mora_rus
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There is a bug(not a bug, but mistyping)
"img" should be "b.img" instead.
Otherwise it lead to error
IMG:https://i.imgur.com/n74pcZN.png
28.10.17 07:49:42 am
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Gaiyos
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Aligns should contain: top-left, bottom-left, top-right, bottom-right, center, top-center, bottom-center.

@user SQ: You could make hook joined.
edited 1×, last 29.10.17 01:59:50 pm
28.10.17 07:28:14 am
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Destajador
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Excellent, I like it a lot.
28.10.17 02:20:02 am
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SQ
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Keep in mind that player(id,"mousex") works only when player is alive and has moved a mouse in last 5 seconds. I'll probably add player(id,"mouseinfo") to return if correct data is available.

To make this work with other hudscale modes you should use formula like
mousex = (player(id,"mousex') / 850.0) * player(id,"screenw")
edited 3×, last 28.10.17 03:04:35 am
28.10.17 12:41:30 am
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iD
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Masterpiece!
27.10.17 10:00:45 pm
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BcY
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@user Gaiyos: i think i'm gonna throw up now.
@user Masea: nice work mate, you've got.
27.10.17 09:32:03 pm
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Gripex
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Useful
27.10.17 09:12:24 pm
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Gaiyos
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As long as I'm part of the script, feel free to use my code and develop yours
27.10.17 09:09:23 pm
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Masea
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Thanks, guys.

@user Gaiyos: Well, I have nothing to do about mp_hudscale by myself though. Any thoughts? Thanks for the align idea, will be implemented in the version.
27.10.17 09:05:47 pm
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Gaiyos
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This GUI Framework doesn't have aligns, requires mp_hudscale(1) but uses OOP. Take a √ .

As long as you mention me in the file, I won't exact copyrights, anyway please add me at the end of the description as Credits too.
27.10.17 08:39:28 pm
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Mora_rus
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That's the thing that i might need to use soon, if i wont be lazy to start. Truly believe it would help me. Thanks
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