Englisch de_prodigy by FDK icon

13 Kommentare
08.10.17 18:36:01
like 8 mögen es!
376 kb, 21 Downloads
FDK
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• Hello us , it's me, almost 1 year since my last upload I bring my adaptation of CS: Source's de_prodigy, yes, I know there's like 2 other "de_prodigy" there, but they got really old and actually were never played.

• note this map is an adaptation of a map of a 3D based game, so it was impossible to made without teleports in it and actually be similar to the original

• This map aims to be in competitive scene, will be hard, but I will push for it a lot (hope you help me user Andrez)

> This took me no more than a day to make.
> It's huge size
> It's REALLY loyal to the original de_prodigy (from CS: Source), in almost every aspect.
> It a was little adjusted to be playable (balance changes)

√ Hope you enjoy this map, hope you leave a like and stuff.

× Don't re-upload or edit, for any issue contact me via PM.

> Credits:
user smn: Sprites.
user Jite: Sprites.
user useigor: Tiles.
user Alistaire: Sprites.
user Paset: Testing.
user SANTER: Ideas.

• Images that got shit quality:


INFO If you should be on the Credits tell me and I will add you.
INFO This map is meant to be played 4v4/5v5, also can handle 3v3.

• Cheers!

• Edit: The Mapexports looks weird because of the size, gonna post in another host and add it on the description*
imageimageimage
5× editiert, zuletzt 08.10.17 19:19:43
ok Diese Datei wurde geprüft und zugelassen von Yates (08.10.17 21:56:48)

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19.10.17 21:18:57
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FDK
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Thanks a lot piWi
17.10.17 23:09:52
like Ich mag es!
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Jite
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Greetings Fdk, nice one.
10.10.17 12:41:43
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FDK
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Thanks for the likes
10.10.17 09:52:29
like Ich mag es!
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Tw_M
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This map looks a lot like a HL1 Styled map.
10.10.17 08:52:30
like Ich mag es!
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WaLToR
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Nice work bro
08.10.17 21:44:05
like Ich mag es!
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ricky papi
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Very gud fdk
08.10.17 21:37:23
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FDK
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Thanks!
08.10.17 20:48:07
like Ich mag es!
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Gaiyos
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Looks pretty nice
08.10.17 20:23:09
like Ich mag es!
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Map is pleasing to eye, nice details.
Some parts are maybe a bit oversized compared to CSS's prodigy.
What could you improve: -in my humble opinion is that on the south side of map you could make that building more usable, i mean why isn't posible to enter it and shot from windows like in CSS?;
-when you exit vents on the north-east side of map, place "hurt sound" so when ct's exit terrorists (or any other in that matter) can hear that small sound so they can react quick enough, otherwise i'd say it's too unfair to teleport behind someones back (altho they can make ambush there), but that litle "falling/hurt" sound would give a bit more realism;
-other than that, map is awfully quiet, you could use some ambient sounds
08.10.17 19:20:21
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FDK
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Images fixed, to see the mapexport and spots/teleports/flares check the Spoiler.

Thanks a lot Santer!
08.10.17 19:11:25
like Ich mag es!
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SANTER
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I like your maps capo
08.10.17 18:48:53
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FDK
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Thanks a lot Paset, appreciate the feedback
08.10.17 18:39:06
like Ich mag es!
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Paset
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Keep working hard like that FDK, u are probably the only mapper in cs2d.net atm :)!
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