Englisch De_Shipment icon

7 Kommentare
20.12.16 12:39:02
like 2 mögen es!
3 kb, 15 Downloads
Vodakman
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• Well, it's a defuse map, set on an island of some sorts, and there are two ships. Blow a ship up, or blow up some crates, your choice.
• This is just a test version, I want to see your guys' feedback, since I only tested this with bots, and it seems alright.

It features:
∗ 2 bombsites! Just like every other map!
∗ Bot support! Kinda.
∗ Counter Terrorist spawns! (And terrorist as well).
∗ Explosions!

• Changelog:
Spoiler >
imageimageimageimage
2× editiert, zuletzt 20.12.16 18:12:03
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21.12.16 16:12:52
Hoch
Rainoth
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@user Pehlivan: I suppose. If they do, they're scripted unrealistically.
21.12.16 15:52:40
Hoch
Pehlivan
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@user Rainoth: wouldnt bots actually go to the water and then simply die?
21.12.16 00:08:26
Hoch
Rainoth
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@user Vodakman: Don't any barriers for water. Makes no sense to do it. Fall into deep water = die. Simple.
20.12.16 23:01:21
Hoch
Vodakman
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@user kerker: Thanks.
@user Panyko: I'll add more cover for terrorists when I get around to it, but thanks for the little review.
@user Qwertyus: Well, I might add a barrier, I just find it funny when people fall in the water unexpectedly.
20.12.16 22:43:13
like Ich mag es!
Hoch
Panyko
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gj, but you should add more box for make it more closed, and for make the map more balanced with spots for hide of the enemy cos its too much open and free spots for fight versus a enemy
20.12.16 22:24:16
Hoch
Qwertyus
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You should use an invisible barrier for the water.
Idk whats that entity name cuz im leave cs2d.
But anyway,nice try.
20.12.16 16:11:50
like Ich mag es!
Hoch
kerker
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Standard tiles... But i like it.
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