English De_Shipment icon

7 comments
20.12.16 12:39:02 pm
like 2 like it!
3 kb, 23 Downloads
Vodakman
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• Well, it's a defuse map, set on an island of some sorts, and there are two ships. Blow a ship up, or blow up some crates, your choice.
• This is just a test version, I want to see your guys' feedback, since I only tested this with bots, and it seems alright.

It features:
∗ 2 bombsites! Just like every other map!
∗ Bot support! Kinda.
∗ Counter Terrorist spawns! (And terrorist as well).
∗ Explosions!

• Changelog:
Spoiler >
imageimageimageimage
edited 2×, last 20.12.16 06:12:03 pm
x This file has been reviewed and declined by Communism (31.07.17 12:10:23 pm)
The quality of the file is too low! Please invest more time and only upload stuff which is actually good. Do not upload your first "5 minute"-attempts. Sorry, but nobody wants to see and download stuff like that!

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21.12.16 04:12:52 pm
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Rainoth
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@user Pehlivan: I suppose. If they do, they're scripted unrealistically.
21.12.16 03:52:40 pm
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Pehlivan
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@user Rainoth: wouldnt bots actually go to the water and then simply die?
21.12.16 12:08:26 am
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Rainoth
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@user Vodakman: Don't any barriers for water. Makes no sense to do it. Fall into deep water = die. Simple.
20.12.16 11:01:21 pm
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Vodakman
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@user ithaline: Thanks.
@user NotActiveAcc: I'll add more cover for terrorists when I get around to it, but thanks for the little review.
@user CyanBros: Well, I might add a barrier, I just find it funny when people fall in the water unexpectedly.
20.12.16 10:43:13 pm
like I like it!
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NotActiveAcc
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gj, but you should add more box for make it more closed, and for make the map more balanced with spots for hide of the enemy cos its too much open and free spots for fight versus a enemy
20.12.16 10:24:16 pm
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CyanBros
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You should use an invisible barrier for the water.
Idk whats that entity name cuz im leave cs2d.
But anyway,nice try.
20.12.16 04:11:50 pm
like I like it!
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ithaline
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Standard tiles... But i like it.
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