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Englisch Yates - Hitmarker Lua [Update] >

33 Kommentare2 kb, 724 Downloads

alt Yates - Hitmarker Lua [Update]

Yates
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> Little update, < you can put the ID's in a table which you want to show the hitmarker.

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--[[ 
Example:
WeaponsTable = {32,51,74}
The weapons with the ID 32, 51 & 74 (M4A1, HE & Wrench) will display the hitmarker on hit.
]]--
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• Hitmarker •

It seems no one has done such a simple script before. And because I hate it when I have no idea if I'm hitting someone or not from a far distance I decided to make it.

• The lower the enemy's health, the redder the marker gets.
• Random rotation.
• Nice little spot above your head.

> Credits:
user Majatek For the awesome sprite,

> You can use this and edit it for whatever you like. But please ask permission if you're going to upload it, thank you.

• How to install: •

1) Place hit_marker.png in the gfx/yates/lua folder. Create one if not already made.
2) Place the lua file in sys/lua and add in the server.lua file;
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dofile("sys/lua/hit_marker.lua")
3) Add in sys/servertransfer.lst;
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gfx/yates/lua/hit_marker.png
5× editiert, zuletzt 29.05.12 13:25:04
Zugelassen von Infinite Rain

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2 kb, 724 Downloads

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alt

apex2d
User Off Offline

@user IPC CS2D: When you shoot on people and hit ( a red x will appear )
Ich mag es!

alt

IPC CS2D
User Off Offline

look awesome! but i'm dont know what is it?
Ich mag es!

alt

LeProdigy
User Off Offline

Nice Script
I saw it on a server recently
Ich mag es!

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Suprise
BANNED Off Offline

Awesome saw it on the server.
Ich mag es!
1× editiert, zuletzt 17.09.12 17:16:51

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dragon13
User Off Offline

thx and why ban me in your server
Ich mag es!

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-Nike
BANNED Off Offline

Awesome, you are good scripters.
Ich mag es!

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Misho
User Off Offline

As long as you get the idea it's cool.
Ich mag es!

alt

Yates
Reviewer Off Offline

@user Black Wolf: If you mean multi-player, of course. Why not?

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Black Wolf
User Off Offline

Yates are possible play with this in online?
Ich mag es!

alt

Tobey
User Off Offline

Awesome mod!
Ich mag es!

alt Well..

CY
Reviewer Off Offline

This is useful in it's own way.
Ich mag es!

alt

Chex
User Off Offline

This reminds me of a time sniping across the courtyard on de_dust2. Oh, the screams of hacker when I knew exactly where they would be standing right next to their dispensers trrying to spawncamp.

/offtopic

I suppose arxi is right .. but unless a map is really bad, spamming into long sightlines isn't usually a good idea because on good maps they're easy to get out of before you take more than one hit(assuming m4a1/ak).
Ich mag es!

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Mechanolith
User Off Offline

user WinterPwnd, most games actually have it, it's not an original idea from BF or CoD... still it works pretty nice.
Ich mag es!

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WinterPwnd
User Off Offline

You got the idea from battlefield/call of duty right? Because there is a thing like that.
Ich mag es!

alt

Navy Seal
User Off Offline

@user EP: It might have an easy code, but an idea is original.
Ich mag es!

alt

Yates
Reviewer Off Offline

@user EP: Easy, yes. Useless, no. No script is useless, it has a function. Mine is to make images appear when you hit someone.

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Mechanolith
User Off Offline

user Yates hat geschrieben
The first hit is barely visible. [...]

That makes it better, you still can be hit and keep unnoticed by distracted randomly shooting people.
Ich mag es!
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